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A jam submission

Antithesis VergeView game page

A Cyperpunk Fantasy Heist Caper!
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Antithesis Verge's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#783.8893.889
Innovation#1593.2963.296
Game Design#1613.3803.380
Fun#2453.0743.074
Overall#2613.0343.034
Theme#3922.7312.731
Audio#5061.8331.833

Ranked from 108 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 13 to 1 of 93 · Previous page · First page
Submitted

Pretty nice concept, I can see the potential for a really good cyberpunk-ish version of Gunpoint if its developed further. While lacking in any audio, movement control and animations feels pretty nice, character has weight to it. Hope to see this go further after the jam!

Developer(+1)

Gunpoint was one of the few games that ignited the game dev spark in me back in the day! And after-all it is a cyberpunk fantasy caper!
The lack of music is certainly killing me! We had a soundtrack ready, a really good outrun soundtrack! Too bad couldn't incorporate it! This is more of a playable demo and will expand upon this for sure. 


Submitted

The main game mechanic is a cool idea. The game is definetly missing sounds and music. I did not quite understand why you should loot things and how the game fits the theme. But anyways, it's quite a nice concept.

Developer

We tear Holes in the wall to phase between different dimensions, The whole game is around this mechanic!  We don't need to have on your face holes to fit the theme, for me the gameplay should incorporate the theme not the other way round!
It's a heist game, this is just a playable demo of the game , We are a thief out there to steal to repay debt.
Sound and music was ready but due to some unavoidable reasons we couldn't really work on the whole game! I'm planing to expand upon this

Submitted

The art is very good but i don't see the theme "holes".Amazing game.

Developer(+1)

We tear Holes in the wall to phase between different dimensions, The whole game is around this mechanic!

Developer

Submitted

Oh sorry for that,I change the rate

Submitted

sorry i cant play your game cause i have 32 bet pc but gonna rate it looks nice!

Submitted(+1)

This is a really good game i love playing it, Its a really good concept

But it needs more responsive U.I.

anyway great job!

Developer(+1)

Thanks for the feedback! will definitely keep that in mind, this is more of a playable demo, will expand upon this!

Submitted(+1)

can you try my game please

https://itch.io/jam/brackeys-3/rate/574052

enjoy

Developer(+1)

For sure mate!

Submitted(+1)

Very fun to play game, the mechanics and effects make the game feel really juicy :>

Developer

Thanks a lot! And yes we wanted the game to really hit the spot, will expand upon this for sure!

Submitted(+1)

Very Cool I like the "other side" mode to get through doors :)

Developer

Thanks mate!

Submitted

Wow, this game has some incredible core mechanics and visuals! You should definitely keep working on this! Great job!

Developer

Thanks! I do plan on expanding on this! This is just a fun little demo, and honestly it's just the tip of the iceberg! I had a lot on my hand when I was making this game, I'm just glad that I have a playable demo!

Submitted

Nice work!

Developer

Thanks mate!

Submitted(+1)

The game's mechanic of phasing through to the other dimension is really cool especially how you tie in going through walls, and being able to activate things in the other dimension. The effects were amazing and the art is really nice to look at. You would get stuck on walls which wasn't a problem but something I noticed. The dash looked really cool but it felt bad to use, the dash was too short and too weak for the jumps I was supposed to make. Spamming it a lot of small times felt bad vs a bigger burst maybe?  But yes the graphics were amazing, you nailed the art. The phasing was really cool and could see you expanding on it.

Developer

Thanks a lot for the much needed feedback! Will definitely keep these in mind! And I too felt that the dash is underwhelming a minor tweaks will do it, I'm gonna implement an upgrade system where we can upgrade the dash too, the idea is that the player can dash some distance at first and eventually be able to dash up a trapdoor and seamlessly combine dash! I'm going to keep working on the game and hopefully I'll be able to make something worth playing!

Submitted

Yeah with the currency system you can totally do that, will be looking forward to that; best of luck!

Submitted(+1)

Cool game but the lack of music makes the game a bit strange.

Really love the art style, you're very talented!

Developer

Thanks a lot mate! And yes the lack of music kills me! We had an amazing soundtrack ready! Will expand the game!

Submitted(+1)

That's awesome, keep to it!

Submitted(+1)

The gameplay is cool !!! Took some time for the 3rd level ! Music would be nice here !! Anyway great work .. Congrats :)

Developer

Man we have the soundtrack ready, a synthwave track, We had to rush through to make a playable game, as one of our team mates working on levels had to step out due to some unavoidable work, so we had to compensate :( 

Viewing comments 13 to 1 of 93 · Previous page · First page