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Glimmer of Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 3.554 | 3.554 |
Graphics | #124 | 3.679 | 3.679 |
Overall | #164 | 3.310 | 3.310 |
Game Design | #174 | 3.339 | 3.339 |
Innovation | #175 | 3.232 | 3.232 |
Fun | #231 | 3.125 | 3.125 |
Theme | #346 | 2.929 | 2.929 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Definitely some bugs that need to be addressed but it was a really unique experience and a lot of fun to play. The menu screen was really nice too
thank you for playing the game, and yes there will be lot of bugs to kill haha, but in the future i would just keep the artstyle also some cool mechanic here. :D
Very nice menu screen. I liked the dark atmosphere and the variety of weapons. It took me a long time to realize that it was possible to slip through the pit. There are some bugs but nice game!
Thank you for your feedback, the menu art is made by our artist. And that's newly bug, i didn't know that lol, maybe the gravitation of the player not return to normal when after he doing those black hole jump, yeah this one is so buggy af xD but thank you for playing the game
Loving the concept and mixing of 2D/3D. your character design and weapons looked really cool! I think you needed a little more time to finish some of the level, but I liked the foundation and would like to play it again if you ever update it to get rid of some of the bugs!
Thank you for the kind words. Yeah the game is so buggy at the moment haha, but i let you know if i make the improvement on the game later, also thank you for playing the game :D
the graphics are really cool, but I didnt manage to open the first door. It looked like there were many different moves and all but yeah, it's a bit confusing without explanations
thank you for playing the game, yeah the game is still lack of explanations, i haven't got enough time on jam before, but i will surely add some tutorial explanation later. Anyway i like your game too, just beat the game and become the true blackhole haha
I enjoyed the game, it was fun. The animations were sometimes wonky but all the controls were there. It was often hard to aim and shoot but good job!
Thank you for your feedback, yeah i should instantiate bullet to the mouse cursor and also from center of player lol. I think that's what i'm gonna fix first after the submission over :)
Anyway thank you for playing the game :D
Awesome, Keep up the good work and have fun improving!
Really nice game, i like your concept and the idea of the black hole jump. Great work :)
Thank you so much for your kind words :D
i like your game
graphics of your game are great in a unique way
i realy enjoyed playing
the game can be widly impruved
glad you enjoy it, thank you for playing the game :D
graphics and game design both are epiic this game really amaze me !!
btw i rated ur game can u do the same pls :D
thank you for playing the game x3, and i already rated your game :D
ur wlc and thx too !! ❤️
Love the game design on this one, the details really compliment the gameplay. The combination of pixel art in 3D world makes it look really interesting, adding more details to the level design after the game jam would make this visually really appealing game, good work!
Thank you for the feedback, i will surely improve the game after jam xD. By the way i love your game too :D
Best of lucks with improvements! And thank you! :D
Really cool game design. I liked the 2.5d graphics. It was fun to go through. You should keep working on it. Keep improving and great job submitting a game to the jam! Please check out mine if you haven't :)
Thank you very much. And i like your game too 😊
The game looks very good! The audio and visuals are nice, though it felt weird that the character only had left/right graphics, no up/down ones. Gameplay has a good premise, but could use more polish to make it more intuitive and "player-friendly".
It took me a while to get used to the idea that I don't aim with the mouse despite attacking with it.
The character shoots from his right or left side based on which direction I was facing before turning to the current one. This made it very hard for me to hit enemies with ranged weapons.
The "ice sword" graphic stuck on my character for the rest of the game even though I swapped weapons several times.
I'm not sure if there was a way to beat the enemies with melee weapons without taking damage. I also died trying to roll over the pit on the first floor a few times.
I did enjoy it though, even though I had a bit of hard time with it.
Thank you for the feedback xD. Yeah there's still lot of things need to work on the game, sadly we dont have enough time on the jam before TvT. Anyway glad you like the game :D
Great game! I had a lot of fun playing this. Sometimes its a little hard to see what weapon your using. Good job.
Thank you for playing the game. And yes theres still lot of bugs on its changing weapon mechanic lol.
Love your start menu. The sound effect and the music are just awesome.
But there is an issue switching weapons, the look of weapon sometimes don't change.
The idea of moving is fun. Nice job.
thank you for playing the game :D. yeah after this jam i'm gonna fix that bugs and polished some more.
fun game, love it soo much xD just need some work on some aspect but overall amazing job!
Thank you, yeah this one is buggy af x'D
Fun game, I liked it! Some improvements would make it very great game!
thank you, yes im planing to continue this game after jam thou, and make it more polished and also add some improvements 😄
Pretty fun game but may be better if there is more maze aspect in the game, making it even harder but not too hard. Overall good work!
i was planing to add more obstacle also enemy and more level design to this random generate level, but i miscalculated time lol. And thank you for your feedback :D
Fun game a little buggy tho. nothing that can't be fixed! I like the artstyle as well
Thank you, i like your game aswell xD
Love the 2.5D and general vibe. Cool level layout and awesome pixelart, but I had some serious gameplay issues. Some textures appeared upside down, and the ranged weapons did not fire properly when shooting up or down (It looked like they were firing in the correct direction, but from the weapon sprite instead of the center of the player) so horizontal shots were easy, but verticals were not. I'd love to play it again if that stuff is fixed.
yeah, on the jam time, i couldn figure out how to not make projectile on the middle, because it have collider and the collision of projectile with the player make the shoot so wird lol. but i really want to fix that on next build :D. Thank you for playing the game
Cool use of 3D and 2D, Really liked the style.
Maybe make the aiming direction towards the mouse and not the movement, and try to make a webgl build so more people could play it! :)
Enjoy the game, everyone!