Play game
Glimmer of Gold's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #65 | 3.554 | 3.554 |
Graphics | #124 | 3.679 | 3.679 |
Overall | #164 | 3.310 | 3.310 |
Game Design | #174 | 3.339 | 3.339 |
Innovation | #175 | 3.232 | 3.232 |
Fun | #231 | 3.125 | 3.125 |
Theme | #346 | 2.929 | 2.929 |
Ranked from 56 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice game, very cute and unique aesthetic! Good amount of movement controls as well!
Thank you man :D
Really fun to play. Awesome Game, really liked it.
I hope you like my game too!
thank you and glad you like it. Anyway i like your game aswell, so creative x'3
Very cool Dungeon Crawler I love the artstyle and the soundtrack/soundeffect are reall nice as well.
thank you, yeah our sound guy is really good on making audio :')
love the pixel art theme in 3d.
Thank you man, i appreciated it :D
Rated! Like the 2D in 3D world!
thank you x3
Rated! Like the 2D in 3D world!
Great Game :), i see it has a lot of potential!, i love the variety in the mechanics and weapons,
it is just a bit buggy. but i am sure it will be easily fixed after the Jam :)
Actually i will go and continue play it again now, because i really loved it :)
if you haven't yet rated our game, we would be really happy if you do :)
https://itch.io/jam/brackeys-3/rate/574177
Thank you for playing the game, and i really loved yours too xD
Loving the retro 2d on 3d art style! reminds me of the old Final Fantasy games! Great game!
Thank You for your kind words :' D
We should also rate lower rated games! If we rate all who have lower ratings then we might even get better ratings so start rating most of the least rated games as I'm doing ;) and your game is kinda awesome , cool ,or amazing, keep up the good work, rate me please!
Thank you for your kind words :' ) , and i will rate any game if i could, weather is having high or low rate, and yes i will rate your game :D
Really nice art and audio, kind of buggy sometimes but with more time, can be a really nice game!! Good Job!
Thank you x'D, originally i was trying to make the wall more pixel, or kinda like the one on your game, but when i just put the big 3D walll there, its kinda fit, so i leave it that way haha. Anyway your game is cool too :D
hey good job there! i wonder if you're a team or solo. I really enjoyed playing it, reached level 4 but then an enemy kept following me and i had only few blood, i reached the door and he caught me lol very nice art and animations, the music is thrilling, the FIRE is amazing and felt so satisfying launching it ( played with the blue one). here's how you can make this game better :
- Checkpoints! or lives, not to repeat all the levels!
- The character can face the right, left but not up and down, it's necessary to do it if you're willing to have a good enemy fight.
- In the first level, should we jump? because i had no clue how to get to the other side and fall each time, i managed to pass by luck and clicking the mouse.
-I'm not sure what the key does? maybe open the hole?
- I like that little dash you made! nice physics ( can be better by make it dash for a longer distance)
- The levels seemed all alike that i thought it's a bug and i'm repeating the same level, so some new things in new levels will make it, color the walls maybe.
- There is a little bug when you switch from those moving swords to blue fire, you will shoot fire but the swords animation won't stop.
- Add how to play, if i i didn't ask someone on Discord how to play it i wouldn't know :)
Really good work, i liked it. rated.
wooow, what a long review here, make's me cry to read this, okay let me respond one by one :D, all the answer mostly the same its because we're run out of time T-T. First this game were made by the team, i was the programmer, and do some character and enemy art, and there were the artist, game designer, also audio guy. And yes i haven't put the credit properly on the game because we just done finish those procedural level and the time is almost end.
So thank you to remind me, i think i will put it properly on the game page, the team and they role
- We plan on making the level stop at some phase 3rd or 4th along with saving point on each level, and end it with some boss level, no time left.
- Yup it will be much better with more facing sprites, but for the jam purpose we plan to only have those right/left direction ( and the animation controller already so heck on unity haha)
- on 1st level you can do blackhole jump its like the character warping using some kind of black hole by pressing ' Q ', and it shouldnt be a level 1 on our plan, those more like tutorial level. But we're out of time for adding some dialogue or explanation, so i only put the controls on pause menu ( Esc ). And the key is required to open the locked door, there one on every each generated level, is on end part where you go teleport to another level.
- The dash intented to be stunned enemy or something like that, but that's not happening there haha.
- And yeah the level really need some work and variations, coz i only have enough time to make some random path, but not yet enough to randomize the interior of each room and also another set of room.
- Those switching weapon bugs is happened because i didnt link the anim state when player are changing weapon while they are still attacking, coz like i said before the animation controller already hurt my eyes, so mostly bugs come from there.
- And yeah this game still lcak a lot of explanation, but this kind of style sure did take longer time to implement more than i expected, so we mostly miscalculated the time. The audio is made purely all by our sound designer, Christoper Alex, i will link their name on game page after this
Okay, i hope my answer can give you enough smile lol, and now time to do the same x'D. i will give you full review for your game too xD. And thank you sooo much for this kind of review TvT, i'm glad you like this game :)
Yeah time management is very important, I almost didn't submit mine and when i did i figured out some bugs later. but it's okay we did a great job, and now we can work more on our games and keep updating it. you're welcome.
That's what i somehow feel about this one, not everyone of us really want to continue this game to real dev, so i guess this is where this game end (T - T). I'm still trying to break the birck before saving your alien baby lol. xD. And it's brackey face :v
The graphics and the sound is phenomenon. The bugs were funny. Keep going :)
Thank you xD
Really nice game, with great graphics and a splendid audio!
thank you, and your game is even cooler than mine xD
I like having different weapons and exploring a dungeon. I would suggest to make the movement a bit more fluid and agile, and make projectiles like the arrow shoot straight.
Thank you for your feedback and playing the game. Yup those are really need to be fixed :D
Loved the graphics and idea but it needs some polishing. The attack animation and weapon sprites bugged a lot. And the combat mechanics were kind of weird. it has a lot of potencial! Keep working on it!
it has many bugs. thanks for playing!
love your start menu, music is awesome, graphics are great in a perspective , good work😁😁
Thank you for your kind words and i love your game too :3
Oh god! I just ran away from enemies! they persist from dying :)
Anyway, cool character and weapons design.
Thank you, i made the char myself lol. And yeah that's why the enemy is skull soldier :P
I love the unique 2D to 3D touch. The graphics and sound is great, but I find the controls a bit buggy and hard to use properly.
Yes you right, and also sometime animation not work properly due to that haha. anyway thank you for your feedback and for playing the game, i will try to kill the bugs when i continue this game later :3
The graphics are amazing, and the mechanics work great as well. I did find the ranged weapons harder to use as they seemed to spawn a little to the side, which is more accurate according to how the character is holding the weapon, but it lead me to miss most of my shots. Still, this is a really well polished game, great job!
Yes the shot control will be the first im gonna fix after rating time over haha, still feels so lazy working on the game right now, coz i intend to make the whole new, as for polishing we don't have much time to polish it before, but thank you for playing the game and for your feddback. ps : i love your game so much haha xD
The game was unique because you added 2d to a 3d game. I don’t think I have seen this before. I hole mechanic that you added. When I attempted to walk back to the other side, I was able to just walk like there was no hole there.
thank you for your feedback, yes those procedural level still need lot of fixed, i haven't recheck the project that might be some collider without renderer, or somehow the player gravitation wasn't back to normal. Anyway this are more to prototype which i need to improve :)