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Neotrace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #111 | 4.078 | 4.078 |
Overall | #141 | 3.719 | 3.719 |
Fun | #152 | 3.725 | 3.725 |
Game Design | #159 | 3.784 | 3.784 |
Audio | #226 | 3.529 | 3.529 |
Graphics | #312 | 3.745 | 3.745 |
Innovation | #321 | 3.451 | 3.451 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You rewind time to control the second player
Did you write most of the code yourself and made all the assets from scratch?
yes
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Comments
Great concept, I really enjoyed having to think moves ahead and map it all out first. There seemed to be a slightly strange thing where boxes would get twice the force applied after rewinding, but after adjusting how much I pushed them so much fun. Great job!
The physics were a bit odd because of my rewinding system, thanks for playing!
Great game simple premise but great execution.Maybe adding a trail to the past player can make the game better.Great work :)
You aren't the first to suggest that, thanks for playing!
Really nice game. I love how you executed the theme. Pretty cute game. Keep up the great work!
Thank you! I'm glad you enjoyed
Loved the game! The time rewind mechanic really brings another dimension to the puzzles! Great effort!
thank you so much! I'm glad you enjoyed
I really like this game! It is a simple (though a bit unoriginal) idea that is explored a lot (maybe you could make a post jam version with more levels?) and the graphics and sounds are amazing and really relaxing.
Some of the puzzles are a bit straightforward but most catch you off guard. Level 3 really led me astray.
Anyways, only thing I have to say is that the rewind was a bit weird. It recorded the movement only and wouldn't repeat it perfectly. It might be a conscious choice but it does feel a bit weird.
Oh, and also the rewind effect looks really good but maybe it's a bit over the top. Maybe you could reduce the alpha of the rectangles a bit? I don't know, maybe I am wrong about this.
So yeah, great game! Hope you make a post jam version!
Thank you so much for the feedback! Yes, the rewinding system wasn't perfect, it came down to the fact that it wasn't 100% physics based in a physics game, and I also had to optimize it a ton so that it was actually playable without 2 fps, as for the effect, I see where you're coming from, and will try that out. Thanks for playing!
awesome! Thanks for playing
Cool concept. Your art and visual style are great for this kind of game!
thanks for playing! I'm glad you liked
Lovely music and visuals! Really liked the music, Bosca Ceoil gang B)
yesss B) thanks for playing!
I liked the graphics and the lightining of the objects! Very sensible imagery of this.
Had some problems with the physics, but these are minor points. Really liked your game!
Thanks for playing! I am aware of the physics issues, it comes down to my rewinding system
Very neat concept paired with a pleasing style, this game could easily be expanded in the future. The only issue I found are the physics, at times very odd, and the music soon feels repetitive
Thank you for playing! I'm aware the physics weren't incredible, the system I used to rewind wasn't 100% physics based so it lead to some weird moments, as for the music, I'm not a professional composer so I guess I will just make longer songs XD, thanks for playing and I appreciate the feedback!
Neat and simple! rated
Thanks!
Also a great addition could be trails applied to the trajectory or the movements for easier tracking of actions!!
I like that idea! Thanks for the feedback
Really nice game!! Loved the music and chill aesthethic, sometimes I found trouble(glitches or bugs not sure) with movable objects, but overall a solid 5/7 lol Great job bro!!
Thanks! I didn't have time to create custom physics that were made specifically for my rewinding method, so I'm aware of the bugs, thanks for playing!
Really cool game, I enjoyed the mechanics and the movement feels so smooth. Congratulations!
awesome! thank you for playing!
Yup it's almost similar to my game,Jump is slow i think but i don't know if it is intended. also I love neon.
I'm glad you liked, the slow jump could've been a webgl thing, or maybe it was just too slow XD, thanks for playing!
i loved the game . the rewind mechanic was well implemented . it was fun to keep thinking how you should act so the other color can get through with it . i loved it .
there is only one small thing when you push an object for the first time it doesnt slide it falls diretly
but in the rewind the object acts in another way. you should implement the rewind on the objects too if touched
Thanks for playing! I'm glad you enjoyed! Yes, I am aware that the rewind is different than the actual thing, because it is physics-based. If I were to do it again I would keep track of the velocity every fixed update instead of the position,.
We liked the level design and the way you get trought the end is pretty nice, the rewind is well done and the mechanic look interesting.
Awesome! I'm glad you enjoyed! Thanks for playing
I really enjoyed this game! The controls felt smooth and the levels were well designed. The difficulty curve was well executed and is something I can definitely learn from. Thanks!!
Thank you so much! The level design was my biggest worry tbh, thanks for playing!
Glad you liked! Thanks for playing! Quick question, how was the difficulty curve?
Alr, thanks!
Love it. Hope you can add more levels after the event ends.
I'm glad you liked! thanks for playing, quick question though, was the difficulty curve too high?
No, I think it's ok. At least for me.
alr cool