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Kaset's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #14 | 4.115 | 4.115 |
Audio | #19 | 4.100 | 4.100 |
Theme | #34 | 4.290 | 4.290 |
Fun | #35 | 4.070 | 4.070 |
Game Design | #37 | 4.110 | 4.110 |
Graphics | #38 | 4.390 | 4.390 |
Innovation | #143 | 3.730 | 3.730 |
Ranked from 100 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You play as a cassette tape and you leave a tape trail as you move. You can rewind the tape which moves you back to where you were previously, while destroying enemies in your path. Plus the graphics and sound effects help rewind you back to the 80's.
Did you write most of the code yourself and made all the assets from scratch?
I wrote all the code myself and made most assets from scratch. I did not make the music, fonts or most of the sound effects, but they are all licensed for commercial use. All the attributions are on the game's page. Every other asset was made by me.
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Comments
Absolutely loved this game!!! the arcadey feel and the overall aesthetic of this game are amazing. Really great job, man, congrats!
Thanks so much for the kind words! Glad you had fun playing!
Truly amazing game. Theme, design, implementation, sound effects, amazing in every way! Will probably be playing this one even after the game jam is done.
Thanks a lot for playing! I appreciate the kind comment! Stay tuned for post Jam content/fixes.
Definitely will do! Would you mind having a look at our game. Some friends and I in our first game jam! :D
https://itch.io/jam/brackeys-4/rate/723809
Sure yeah!
Love the A E S T H E T I C.
Nice gameplay too, very fun to make a little tape nest and rewind when being swarmed. But is it just me or does the enemy bullets not collide with the player?
Some more feedback for hits would be nice for sure, and making the weapons feel more punchy would definitely be on my list of polish.
Good entry, definitely better than most.
Please give me a review as well if you would be so kind. Kind regards,
Thanks so much for the review! Yeah I've been beating myself up since I first found out it was happening. Of course a simple last minute change breaks a key gameplay element : (
I will totally check out your game!
Beatiful game and amazing aesthetic left me wanting more :D My only issues is when rewinding the rewind effect sound is too loud.Other than that great work :)
Thanks for the kind words! I agree, had I had more time an audio setting would have been included. Will add to the list of post jam additions!
Just have a very good time playing your game ! The retro feeling (and the music) were amazing !
The only thing I can say for criticism is that I would make the (awesome) background music reverse when rewinding, such as setting the pitch to -1 for example, replacing the rewinding sound effect you've included, this would be perfect !
Thanks for the comment! While rewinding the music would be awesome, I figured with how frequent the rewind is used, the same parts of the music would be played over and over again. This also creates problems because enemy spawning is based on the music loudness. So I instead made it the rewind sound to provide a brief relief from enemy spawning while adding audio feedback. Thanks for playing!
The enemy spawns based on the music loudness? I didn't realize that. That's so cool!
I had to wear neon shutter shades to play this game. past that it looks sounds and plays amazing, along with having an A+ aesthetic. you did an amazing job putting all this together. The only real critique I have is the levels in the beginning didn't feel like I was making any progression.
Haha thanks for the comment and feedback! I agree, level balancing is a focus with post Jam updates.
Just so goddamn fun and the music is just incredible
Thanks a bunch! Glad you had fun playing.
Solid game. Fun mechanics and very nice aesthetic. Music and sound choices were on point.
Thanks for playing and commenting!
It looks super nice and is great fun to play. I liked the way the level selection looked a lot.
It is clear to see that you did your best to make this game!
Really appreciate the kind words!
This was awesome! Superb style and sound and a really fun gameplay, I enjoyed it a lot!
Thanks for playing! Glad you enjoyed it.
Very cool and good looking game. Had a lot of fun playing it! the ability to rewind into the enemy adds some tactical depth to the combat.
P.S. Awesome music. Synthwave always strikes my heart - I see synthwave I slap 5 stars for 'Audio' :D
Thanks so much for the lovely comment! Glad you liked the choice of music! It was fun picking it out.
I love me some vaporwave aesthetics
Haha thanks for playing!
Superb game, this was awesome. on top of that I liked the last levels song a lot.
Thanks a bunch for playing! Yep the last level was meant to be crazy and exciting!
Very well done. I love the retro aesthetics and UI. I really only found myself "enjoying" the last level. Though, I supposed it was meant to be as a progressive way. Great job!
Thanks for the comment! Level tuning will be coming right after the Jam ends!
Wow.. just wow. We only had 7 days and you managed to produce this. The art is perfect and fits the setting. Your ui animations are glorious, I really like the pause menu when the cassette pops up.
Thanks so much! Really glad you like the game!
Loved the art and music! Overall, a very enjoyable game!
Thanks for the nice comment!
Excellent Game, love the mechanichs And very polished
one minor bug i noticed is that when you go behind the highscore UI it doesnt become semi trasparent
Thanks for playing! I was going to add that but I felt the numbers were not large enough to be blocking. Will look into it post jam!
This game is great! I love the overall style (art and audio), and the different stages. A couple of things I would change:
-The red bullets from the yellow boxes don't do any damage.
-Maybe you should add more bullet hell to the game, because it seems pretty easy to me. The player also has too much health. But I mean, better easy than too hard :)
Thanks a bunch for the feedback! I will double check to see if the projectiles deal damage, I'm fairly certain they do. And yeah as you said, I tried to make the first few levels easier to give time for mechanic learning and because the levels can get long. You also get a bonus for completing a level with more health : )
Oh, you can actually complete levels? I didn't know that, that's interesting. I though that they were endless!
Well then I have motivation to beat them, will play them right now again.
I really think you're gonna win the jam! Everything's so polished hard to imagine this was made in one week!
Wow you are too kind! Thanks!
You're welcome :)
Also I already posted on your discussions feed, but I'd appreciate if you give my game a try, if you have the time. Thanks!
This game was really cool! Felt incredibly satisfying and really utilizes the rewind ability. One thing that could be improved is having special abilities for fire power, but felt incredibly flushed out especially considering the week you had!
Thanks for the kind comment! Glad you liked it!