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A jam submission

UnderpoweredView game page

A top-down shooter with a twist. Uploaded for Brackeys Game Jam
Submitted by Cudzer, MaggieC — 40 minutes, 14 seconds before the deadline
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Underpowered's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#3803.4553.455
Fun#3813.3943.394
Audio#5223.1213.121
Overall#6113.1463.146
Graphics#7223.1213.121
Innovation#8062.8182.818
Theme#8082.9702.970

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
It takes the rewind theme and applies it to the sequence that the game is played. You play starting at the final boss and move backwards through the levels, randomly losing power as you go.

Did you write most of the code yourself and made all the assets from scratch?
I wrote all the code myself, but there are a few 3rd party assets that I purchased. They are all linked in the game's description.

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted(+1)

Gameplay feels solid, although collisions are a bit misleading every now and then. A nice bounciness when you hit something would make it feel a bit better, I think.

Sounds and Music are on point for the genre and mood of the game.

Graphics are OK, although an "attractor" effect on the Energy pixels (with some trace particles) would make it feel a lot greater, I think.

Story: The core idea for this Jam is similar to what we developed on our team, so great :P

Submitted(+1)

Haha, I like the concept. Also, well done on the boss and the overall firing mechanics.

Feel free to check out my short and sweet puzzle game with record/rewind mechanics (Backtrack): https://itch.io/jam/brackeys-4/rate/723990

Submitted

Hi, I really like how smooth the controls are and the movement of the MC!.  the sFx for the MC shooting are very good too. I got confused at the beginning about how to navigate the level but got the hang of it after a few tries. The music could use some variety, gets very repetitive after a whole and the beginning/end of the loop is very conspicuous. Overall very well done, congrats!

I did music and sound for this one: https://mastro2k.itch.io/whathehole Maybe we can Jam together in the future!

Developer

Thanks for taking a look at the game! And we appreciate the feedback, especially with the music. It's not our strong suit so its good to hear that we can improve! Thanks for the offer and we'll be sure to check out your work! :)

Submitted

Amazing game, love the music, i think the enemies are bit overpowered but overall amazing entry

Developer(+1)

Thanks for the feedback :) I think if we had the time, we would have been balancing the damage and health numbers for days! haha We are glad you enjoyed!

Submitted

I enjoyed the game, but I don't know if it really is on the "rewind" theme, or at least it doesn't add anything to the game.

Also this game may have benefited from large rooms with much more enemies, like a classic dungeon-bullethell (example: into the gungeon). The tight corridors made it harder for me to dodge the bullets. The first level/final boss has a nice layout and I wish I'd seen something similar in the next levels too.

The art style is nice, but not that varied.

But I did enjoyed it.

Developer (1 edit) (+1)

Thanks for the honest feedback! I did feel at one point that we could at least make the hallways wider and scale up the room size. It's good for us to keep it in mind going forward. I think with the theme that we wanted to stay away from the more common "rewind as a mechanic" and try something different. It's too bad that it didn't catch you the same way. Again, thanks for the feedback and good luck! :)

Submitted

pls rate my game too

Submitted

Hey! This was really fun to play and really satisfying with the SFX of the laser! We had similar ideas for the theme! I would like to get some feedback when I hit the first boss and the other enemies, that they're taking damage. Such as flashing/switching color or a camera shake. Keep it up! 

Submitted

Cool game that gets harder and harder :)

Submitted

Very nice game !!!

Submitted

I loved the opening boss sequence! 
This was a fun game. 


I ran into an issue on the second level where I could not find enough energy, but it seemed to just fill up over time (after about a few minutes or so, but all enemies were (seemingly) dead)? Is the energy mechanic designed to be time based or pickup based?

Regardless, this was a fun entry

Submitted(+2)

The concept is very interesting and I found the gameplay very immersive and smooth! Also loved the lighting effects. Keep up the amazing work!!

Developer(+1)

Thanks for the feedback! :) It's very appreciated :D

Submitted(+1)

I liked it a lot except that I suck at these types of games. Great visuals and animations were well done.

Please play and rate my game too if you can: 

https://bluemerlegames.itch.io/orbi

https://itch.io/jam/brackeys-4/rate/723414

Developer(+1)

Thanks for the feedback! I'll be sure to check it out :)

Submitted(+1)

Awesome concept! I really like how you adopted the Jam theme. The playability is smooth, sound feels right, visuals are clear. Overall, awesome job!

Submitted

Fun gameplay, I like the different types of shooting!

Submitted (1 edit)

Cool gameplay. Can you check my game? It is short

Developer

Sure I'll check it out now :)

Submitted

So polished for a one week game. Love it!

Submitted

Really enjoyed the gameplay!

Submitted

Great game, I love the graphics and the variety in weapons. A nice take on the theme also. Only tip would be to make the energy magnetize to the player when they get close as it kind of drifts off if you're not close and can be frustrating to find when you're only 1 off. Keep up the good work.

Submitted

Great game! The only recommendation I can make if you decide to continue with this game is to maybe reset the player's health after the boss fight in the beginning. I lost a lot of health due to the lazer attack and stayed bellow half health for the rest of the game.

Viewing comments 20 to 1 of 24 · Previous page · First page