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A jam submission

RewindView game page

Invade and destroy alien planets using crazy alien rewinding technology
Submitted by oohicksyoo, BorroTheLeader — 4 hours, 8 minutes before the deadline
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Rewind's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1933.9263.926
Audio#2783.4443.444
Game Design#3873.4443.444
Fun#4793.2593.259
Overall#6053.1543.154
Innovation#10552.4442.444
Theme#11492.4072.407

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
We have a rewind time mechanic which reverses your position, velocity and health to aid you in combat

Did you write most of the code yourself and made all the assets from scratch?
Yes all the code and art assets are made from my buddy and I

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Comments

Viewing comments 20 to 1 of 25 · Previous page · First page
Submitted(+2)

Smooth little platformer, the basic stuff feels complete. But maybe it could use a bit more challenge. I managed to finish the levels without using the rewind mechanic.
Keep up the good work!

Submitted(+2)

Awesome art style and really good levels.

Submitted(+2)

Great art and movement abilities. I love the idea of using time travel as a powerup to add to an already nice platformer-shooter. The diverse selection of enemies remind me a little bit of Super Paper Mario!

Submitted(+2)

Looks damn nice and smooth. But it's too short, definitely expand those levels and level goals a bit. 

Submitted(+2)

great art and character design! I really liked the flow of the gameplay, got me imersed. The only point is the mechanic of the rewind seems to me optional in the game. Maybe if you add more elements that obligates the player to use it, it would be great. 

Amazing job!

Submitted(+2)

Great game,LOVE the art.

Submitted(+2)

Graphics and audio are pretty nice, reminds of games I loved playing on Newgrounds, but I think  a reticle would be a good to have on screen and i'm sorry to hear your original idea didn't work out , I would've loved to see it, since i didn't find myself using the rewind ability here. But good job all the same :)

Submitted(+2)

Solid game! I like the gameplay and it felt good to kill enemies! I think the main problem is that the game lacks some effects, and also the game should force the player to use the rewind ability. I ended up playing  the whole game without knowing about the rewind capabilities!

Other than that, great job!

Submitted(+2)

The graphics are spectacular and the audio not only sounds nice, but also fits in really well. Two big things that can be improved though:

- Effects/Player feedback : Some almost necessary effects were missing. For example, there was no feedback for when I hit enemies, and no explosion or sound when they died. No feedback for when the player takes damage or acquires a pickup. I would like to see more sounds, particles, flashes...

- Rewinding: It was there, but I never used it. It wasn't an important part of game-play, it was more like you made this game and then quickly threw in a rewind mechanic. The rewind could also feel cooler: have the screen overlay something, play a sound...

I think graphics are where this game rocks.

Developer(+1)

Thanks for the feedback!

Yeah sadly the original concept for the rewind didnt pan out. Only after the submission did a few of my discord buddies mention ways in which you needed to use it based on the environment like a massive jump or something. I agree as well that the sounds for the player and feedback are for sure needed. The pickups did have a sound however perhaps they just blended a bit too much.

Submitted(+2)

Interesting gameplay

Submitted(+1)

There was a rewind function? Didn't realize that. I like the second gun. Art is great. Controls/Speed/Fluidity could be better. I like the intro to scene with the rocket.

Developer

Thanks! Normally I do all the programming but my artist and I wanted to switch roles. Yeah I spent a while polishing that intro sequence :P

Submitted(+1)

Good art in the game, never needed to use the rewind orbs tho.

Developer

Thanks! yeah unfortunately the rewind didnt really pan out as much as we planned it would.

Deleted post
Submitted(+1)

Was fun for what it was. I know you added rewind orbs, but they felt kinda useless and thrown in just to match the theme. The animation and graphics were good though.

Developer

Yeah they for sure needed that polish level like the ship intro.

(+2)

What. A. Game. This is a straight masterpiece. This game makes you feel like a Rambo man but ginger with an orchid headband. I told my mother about this game and she immediately left my father to move to Korea to play this game on a competitive level. I'm more excited for this games full release than my own wedding. Truly breathtaking .

Developer(+1)

Thanks Martin, hope your mom is doing well in the competitive scene

Submitted(+2)

Adding a controls explanation in the menu or in the first stage could be very helpful :) i found that the flying rectangle enemies were a bit buggy, they got stuck inside platforms.

and of course the game could use more levels and and other objectives other then collecting samples

other then that, the game's design, graphics & music were really great!

Developer

Yes a tutorial for sure would of been good, sadly just ran out of time only being able to work on it after working.

Submitted(+2)

Very hip audio while the art style is lovely. Very well done game.

Submitted(+2)

good

Submitted(+2)

Super lovely artstyle, one of the best i've played so far here!

the theme doesn't fit that well with the game attitude, but it's fun!

Developer

In the controls you can collect orbs which rewind time :D

Submitted

i know, but that isn't supported by the other mechanics in the game. ok, if you rewind time you regain health, but what if this affected enemies too? and enviroment? and shooting?

Developer

We toiled with the idea a bit, I found that the rewind not effecting the enemies allowed you to get out of more sticky situations. Think like the ekko ult from league of leagues for example.

Submitted(+2)

Quite a fun piece to play. I really liked arrival animation! Bullets are super slow mo though :D

Viewing comments 20 to 1 of 25 · Previous page · First page