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A jam submission

It's rewind time(Back in 80's)View game page

Submitted by Shubham Kumar, Kodaar
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It's rewind time(Back in 80's)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#6472.9502.950
Graphics#7853.0003.000
Game Design#9972.6002.600
Overall#10722.4752.475
Fun#11472.3002.300
Innovation#12432.1502.150
Theme#14891.8501.850

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Its a REWIND back to the neon colors of 80s disco.

Did you write most of the code yourself and made all the assets from scratch?
Yes most the code was written by us during the jam( expect the A* pathfinding package)

The sprites expect the (powerup and the triangles) and all the music was made by us during the game

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Comments

Submitted

Awesome graphics, music and sound effects! Very quick to learn the controls too. I thought the spike objects would do damage at first. The jumping and movement was very low gravity and if you hold jump the player jumps very high which didn't feel completely natural, but very fun nevertheless. Check out my game when you have a chance. Thanks!

Developer

Thanks for the feedback. We will surely improve the jump. We play your game surely.

Submitted

visuals are great and sound effects are cool well done for finishing it

Developer

Thanks for the feedback.

Submitted

I liked the art for the game. Well done for finishing something.

Developer

Thanks for the feedback.

Submitted

Great game! Loved the colors!

If you have the time please check out my game too: https://itch.io/jam/brackeys-4/rate/721332

Developer

Thanks for the feedback. Will surely play your game.

Submitted(+1)

A great game but some issues need to be fixed:

The player goes behind the walls when jumping, The spikes doesn't kill the player (I don't know if that's how the game is supposed to work)  And a particular cube launches the player up in the sky(I don't know if that is supposed to happen or it is an intentionally placed bug. Some form of checkpoints would have been nice. It's not nice respawning at the start every time I die.

A great game overall. 

Developer(+1)

Thanks for your feedback. We are going to improve the jumping in future upgrade. For the checkpoints, we have rewind ability you can use when you are not too sure about the difficulty ahead.

Submitted

The sound of the footsteps was a bit too loud, but I liked the general platformer idea. Just one thing, why didnt the spikes kill the player? Cool idea and nice aesthetics :)

Developer

We will surely consider your feedback. We didn’t thought of something like player life. We were just focusing on the momentum.

Submitted

I can see this was a good idea but didn't quite make it on time. Still better to present something than not finishing at all, so good work! Despite some flaws, I still enjoyed it a lot! I would appreciate if you could rate my game too :)

Developer

Yup we ran out of time. Thanks for the feedback. Will surely play and rate your game.

Submitted

Hey, I noticed that there are a few issues with the game. First, it seems that the colliders for the ceiling were a bit off, as I could jump through part of it. I also got stuck in a part where the bullets come at you, and was unable to progress through the game. Lastly, there were some objects that I had no idea what they were for, such as the triangle blocks or the random NPCs.

Developer

yeah bro ....our game got bit off...the concepts of that unkonwn objects were to follow us and distract us but on the last day we got unity issues and internet problem also our program didn;t build at time . So we actually didn't finish what we wat. THnx for feedback

Submitted

The music was very cool, and the   colorpalette well chosen, the aesthatics were brilliant, most other things a bit wonky, as is in a Gamejam ;)

Developer

Thanks for the feedback. You got it right. It’s difficult to have a good finish in a game jam. Anyways we learnt a lot.

Submitted

This is fun and weird ahahha. The physics are bizarre  but I do like them xD. Just one thing I got stuck with the yellow balls that follows the player ...i didn’t know what to do, had to restart the game xD.

Good game!

Developer

THNX for the feedback bro. actually we were about to fix them it was some sort of issues.

Submitted(+1)

I like the sprite of your main character. It was really cute and reminded me of Gyro's helper from the Donald Duck comics. 

My biggest issues with the game was the relentlessness of the bullets and the camera. Why was it so close in the first level and at a, IMO, good distance in the second level? 

Developer(+1)

Thanks for your valuable feedback.

Developer(+1)

thnk you for feed bad we will take care of this for next time

Thanks, Donald Duck was my inspiration for the sprite :)

Submitted

Wait are you guys from Sweden? :) If so me too ^^

(+1)

Im from Sweden :)

Submitted

Kul ^^ 

(1 edit)

So: Is it normal that you can jump halfway into blocks? Sometimes you can jump further under the blocks and the sound is weird, it is played too often. Why is the jump animation looped?, that looks weird. Why are there spikes, people and bullets etc.? They do no damage.

If you fix that, I'm sure it would be a good game :)

It would be cool if you also play my game and leave a rating :) 
https://itch.io/jam/brackeys-4/rate/724694

Developer(+1)

Thanks for your feedback. We were looking for a momentum based game, so the bullets and enemies reduce your speed. The jump surely needs improvement. Thanks for rating, I will surely play and rate your game.

Submitted

Very cool style and and colors, but(and i dont know if this was supposed to be intentional) but when u go on a certain block and jump, it takes you really, really high. Its not a big deal though.

Developer

Thanks for your feedback. The idea was to slide up an edge, for I think the size of the edges increased and caused problem.

Submitted

I think the jump was too floaty and it felt kinda awkward to play. Other than that, its a neat concept :)

Developer

Thanks for your feedback. We will surely improve the jump once the jam is over.

I don't if this is meant to be like this but the collisions for the spikes and the bullets didn't work. You can stand on top of the spikes and nothing happens.

Developer (1 edit)

It’s a momentum based game, so the bullets decrease your speed, but at the same time you can jump over them to use as an advantage. Thanks for rating and providing feedback