Love the game but while playing this I kept asking myself why aren't there more voxel art games? Anyways, enjoyed the concept and loved the art. Great job.
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Evil Purple Robots's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #78 | 4.195 | 4.195 |
Theme | #81 | 4.122 | 4.122 |
Overall | #86 | 3.797 | 3.797 |
Audio | #117 | 3.707 | 3.707 |
Game Design | #165 | 3.756 | 3.756 |
Innovation | #244 | 3.537 | 3.537 |
Fun | #336 | 3.463 | 3.463 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Red and Blue need to work together by breaking each other out of rooms and teleporting to safety. If Red walks too far away from Blue, the camera will pan out to reveal the map, but also make it for difficult to see the players.
Did you write all the code yourself and made all the assets from scratch?
All of the code, graphics, and music were made in 7 days for this game. The only pre-made asset used are the particle effects.
Comments
A cool puzzle game! Loved the visual style & the levels are nicely designed. Found it a little irritating that when both players are close the camera is extremely close to the ground and you have to click really often to move them (because you can only click near the players). I also think that doors & portals could trigger automatically, without the need to push spacebar - this way you could play with just the mouse. Finally, sometimes the players fail to step on purple buttons (see attached screenshots). Nevertheless, fun game, great job!
Great game, a great concept, this should be up there with the other ones, super well done!
Nice Game, the graphics and the music are nice, the concept is of moving 2 players at the same time fun a little problem is that when you get to close to a door and try to go with both players they collapse and get bugged and you need to make one go away to put first one and then the other
This is a very interesting and nice-looking game. I had a lot of fun going through the different levels. One suggestion though I have is to allow the player to control the zoom of the camera. Also I like how it fits the theme very well.
This was a very fun game to play! I love the mechanics of the game, having to manage two players at once with left and right clicks. The levels were fun to play. One thing is that level 5 is very luck based, as the robot in the beginning spawns randomly and sometimes you just can't get past it. Other than that I really enjoyed it! Thank you for showing up to the stream today! I will be streaming more, make sure to stop by again :)
This is an interesting mechanic that I haven’t seen anyone done before, but thinking about it it just makes perfect sense for the theme! So good call on that for sure, but I also really love the execution. You had interesting camera angles, text in the world that feels really dynamic, and I loved the color choice. I had a little trouble with the pathfinding at times though, especially the first purple button, but I managed to get through it.
Here’s my game if you want to check it out.
Really nice game! I like the voxel style and the music! Some cool puzzles and the pathfinding mechanic worked really well!
Really nice game, I like the style and the sound design! Distinguishing the “blue robot” and the enemies for the background was a little hard at times and having a checkpoint system would have been nice to not have to go though the same levels every time I lost
Solid game with a very nice introduction as to how to play and the controls, extremely stylish with a solid music backing track to really tie the game together. Got a little bit stuck on the first purple floor geometry but managed to get past it. Overall solid game worth a play :)
Great concept and easy to pick up! I like the proximity based camera zoom, which sometimes made it more strategic to send one player out to scout ahead and get a bigger view of the map. The puzzles were intuitive and gave off a bit of a Portal 2 co-op vibe (maybe mostly because of the color scheme) :P
It sometimes got a bit weird when the two players got too close to each other though, and sometimes when the camera was zoomed out and I clicked on a destination the game thought I clicked on top of a wall. With a bit of polish it'll look real nice! :)
I loved the game. The gameplay is great and the art style is so amazing
Criticism is mostly in level 5. That level was unfairly hard in my opinion. Mainly for 2 reasons
1. The camera zooms down on your characters when they're next to each other, so you can't see the enemies in front of you until it's too late
2. Enemies move in an unpredictable pattern. Even if I move one character at a time to increase the camera's field of view, some robot enemy will decide to go in the direction where one of my characters is standing still
I even died as soon as I got teleported because an enemy happened to stand near where I teleported
Other than that, the game is fantastic. The tutorial was simple and to the point, the other levels were interesting and fun
Well done
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