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Elemental Enchantment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #7 | 4.240 | 4.240 |
Game Design | #93 | 3.880 | 3.880 |
Overall | #126 | 3.727 | 3.727 |
Graphics | #140 | 4.000 | 4.000 |
Audio | #188 | 3.560 | 3.560 |
Theme | #402 | 3.600 | 3.600 |
Innovation | #629 | 3.080 | 3.080 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The towers you place are stronger together because the collision of elemental effects creates stronger projectiles
Did you write all the code yourself and made all the assets from scratch?
The code is original and from scratch (with some help from Brackey tutorials)
The assets are also from scratch, except the music which is from OpenGameArt.org
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Comments
Great game. It reminded me of old-school flash games...now I'm feeling nostalgic, hahaha.
Nice game and good idea!
Well done with the art and the game was quite fun, but I don't think I managed to use the elements correctly. At the start I struggled to do anything but it started working better when I went into fullscreen.
Really nice tower defence game! The art was great, especially considering you did it yourself! I enjoyed the progression and it all felt fun and satisfying to play. The laser beam type turrets were crazy powerful but by the time I could afford them I was more than happy with that haha. Was great just to tear through lines of enemies.
I sometimes had issues with selecting options, for example I had to click delete a few times on a turret for it to actually be deleted, but this wasn't a major problem, just something I wanted to mention. Was an all round really fun game and an entry you should definitely be proud of. Nice job :)
Pretty nice game! Really liked it! Was already waiting for a tower defence on this game jam, this was my first so far.
With starting screen, menue, grafics, sounds and theme everything feels quite decent.
Altou if you are up to polishing it:
- I didnt quite get the elemental thing. Maybe I used it wrong, but I was not willing to spend much money on it, therefore it was of no use for me.
- The beam orbs are far to strong. I placed one in the beginning covering a whole path and proceeded like this when money fitted. So after a while I was just sitting there and staring at my screen, whatching the whole scene. Maybe you could not allow to place the orbs at the corner edges of the path by placing trees.
- Quit button did not work for me.
- While not playing in full screen most functions did not react quite well and more on a random base. But that was ok after playing fullscreen.
- After a while I was not able to update further (beam orbs at 400) didnt know if this was on purpose, or if something went wrong.
- As it is very simple to create levels in a tower defence I would have prefered more levels (like three) with intensing difficulty and number of waves. Would have helped not to get bored to much with the beam orb thing and give some variation to it.
But overall nice game ;)
I had so much fun with your game! Nice simple pixel graphics and for a week a very nice code base to keep going. You get an extra award for usability by adding the volume slider in the options - amazing! Most of the games are just too loud and when you play together via stream you always need to adjust the volume.
I hope you don't get this wrong but i had the most fun just breaking the game - as soon as i understood i could stack the towers on top of each other the enemies have been doomed haha. I played fast forwarded and killed the goblins so efficiently that i somehow jump from round 3 to 15 in under a minute :D VICTORY!
Nice tower defense game! Was excited to play I'm a big fan of bloons. I really like the idea of combining elements to get special effects (something i thought of playing around with too early on haha) and I think you executed it very well here. Also I like the little elf dudes. Overall really good job!
A cool little game I had funplaying ^^ the graphics are nice!
I thought the difficulty was a bit easy, and when I wasn't in full screen I had trouble purchasing new towers (even if I had enough money), I had to click exactly at the right place on the button.
Other than that I think it's a solid one!
I had a blast playing and finishing your game. It is an extremely well polished game for a game jam, you included everything needed in a tower defense game which represents stronger together well. Really nicely done, great job!
I'm dumbfounded by how well this game was done. And I'm not joking. I usually don't like tower defenses, but I was feeling like a god playing this, and boy did I like it. I don't even have a thing to nitpick. Great at everything, this one gets a 5/5 right there. I wasn't even playing and just let the music on in the main menu, just because I liked it. This one is a gem, excellent job!
i actually want more. good job
Very fun, I loved the sound design, hitting enemies was very satisfying. The beam tower is overpowered though, once I set one up shooting straight down the starting pathway, no enemies could get through. I still set up other towers with different element types to see all the interactions, and it was a very fun mechanic!
Really fun game and well put together, However, I feel like it could use more difficulty. Once you realize how to play it's a really easy game.
Cool idea and fun mechanics!
Nice graphics and interesting gameplay for a tower defense game! Unique targeting system
I really enjoyed playing this, Nice concept of placing the target for the tower. It definitely gives more options for the player.
Thank you very much for sharing your game, I had a lot of fun playing it :) I like the idea of combining the elements and your artwork is absolutely adorable!