Very innovative concept i loved it, it was little easy because we had lot of time, but the tension and urgency was there as i heard the tick tock. I honestly didnt need to see the instructions since the combinations were quite obvious. Good graphics and music could have been more chaotic, well done!
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We Have A Problem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #9 | 4.520 | 4.520 |
Overall | #87 | 3.709 | 3.709 |
Innovation | #150 | 3.608 | 3.608 |
Audio | #175 | 3.512 | 3.512 |
Game Design | #183 | 3.632 | 3.632 |
Theme | #248 | 3.608 | 3.608 |
Fun | #327 | 3.376 | 3.376 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need to fix your ship by quickly piecing together the necessary parts that are scattered all over the ship! And the development process was chaotic ( ͡° ͜ʖ ͡°)
Did you write all the code yourself and made all the assets from scratch?
Mostly. Our audio was provided by freesounds.org.
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