Impressive graphics! Also the random object spawning in each room added that "no scripted" gameplay to it. GJ!!
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We Have A Problem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #9 | 4.520 | 4.520 |
Overall | #87 | 3.709 | 3.709 |
Innovation | #150 | 3.608 | 3.608 |
Audio | #175 | 3.512 | 3.512 |
Game Design | #183 | 3.632 | 3.632 |
Theme | #248 | 3.608 | 3.608 |
Fun | #327 | 3.376 | 3.376 |
Ranked from 125 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You need to fix your ship by quickly piecing together the necessary parts that are scattered all over the ship! And the development process was chaotic ( ͡° ͜ʖ ͡°)
Did you write all the code yourself and made all the assets from scratch?
Mostly. Our audio was provided by freesounds.org.
Comments
I really enjoyed the graphics! Had an among us kind of feel! Good work!
Please check ours out too!
Loved the game like everyone else, so 5/5 all around, except I found that the controls to be frustrating at times, especially when I would shoot the item and it would collide with me. Granted I beat the game easily, but I think making the 'w' up movement more impactful and allowing the items not to collide with the player would make this a legendary game.
The best game we have played on this jam so far, good workd lads!
My favorite game so far, challenging and floating things always make things way more difficult, congrats for the team
Art is seriously amazing good job! The victory noise made me laugh for some reason and the game was very chaotic trying to jetpack to where you had to go and combine the correct items. Honestly a really fantastic game! Please make more!
The art is gorgeous! However, the controls feel really wobbly, especially when trying to get the items together. I often found myself with the items I was holding trapped by the walls or at the opposite side of where they needed to be. Perhaps in this case a simple inventory with drag and drop mixing would've worked better. Even so, incredible art makes up for this problem.
I really well made game, congratulations to the team. Got nostalgic touched by the FF fanfare at the ending.
Absolutely incredible. The art is very cute, the mechanics frustratingly chaotic in low gravity. I love it
I have to say that this is the best game I have played this jam so far. The visuals are cute and well made, especially at the starting cutscene. The feel of being trying to fix your spaceship in a short time fits the chaos theme quite well. The sound fit the game and it's really fun to play. The game gets really hard unless you write on a paper what you need to do, then restart it to get back all the lost time. Also, the controls could feel a big janky at times, especially when trying to throw items at each other. Even with the faults, the game still is really fun and plays well, well done on making it!
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