Good use of effects, I liked chromatic aberration on damage. Even though its a really simple sprite, the car looks pretty good in practice from the particles and headlights. Lights are used well. I've used them before to make things look nicer or just because but here they actually make the gameplay better. Audio is solid: there's audio feedback for everything that should have it and background ambience fits well.
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Protect the cargo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #118 | 3.829 | 3.829 |
Audio | #217 | 3.429 | 3.429 |
Fun | #244 | 3.486 | 3.486 |
Overall | #261 | 3.433 | 3.433 |
Game Design | #368 | 3.371 | 3.371 |
Graphics | #427 | 3.514 | 3.514 |
Innovation | #572 | 2.971 | 2.971 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
3 sections. You must transport a truck from a horde of zombies. Then the truck crashes protect from loads of zombies is quite chaotic. The you are in a massive turret gunning down lots of zombies.
Did you write all the code yourself and made all the assets from scratch?
All code and assets were made during the jam period. Some are more rushed than others but all the sounds are from online.
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