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SpookyHunt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #96 | 4.087 | 4.087 |
Audio | #373 | 3.217 | 3.217 |
Innovation | #424 | 3.174 | 3.174 |
Overall | #458 | 3.217 | 3.217 |
Theme | #582 | 3.130 | 3.130 |
Game Design | #701 | 2.957 | 2.957 |
Fun | #809 | 2.739 | 2.739 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Cause chaos by spooking the residents of a peaceful mansion
Did you write all the code yourself and made all the assets from scratch?
Code - From Scratch
3D Models - From Scratch
some sounds, music, font, and 2D sprites were downloaded.
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Comments
Really really cool game! It is seriously beautiful! The 3D modelling and custom shaders are really well done and they come together so well with the post processing! I had a lot of fun flying around trying to spook the residents, but I did have some trouble with the camera. I liked to have a fairly high perspective but that kept causing my ghost to sink down through the floor. I think if you keep the ghost locked above the floor height, it would be easier to control. Overall though, I really loved this entry! Great job! :)
If you could check out and rate our game as well, we would really appreciate it! Thanks! :)
damn I like that game, scaring people is nice idea, models are fantastic and that song is well suited
and here comes "but", that camera work is teeeerible there, rooms are quite small and all time we look outside of the walls (I was grateful that I can zoom out, I would say that when I used it more like top down game it was looking more efficient) moving with ghost is quite junky here, and there is very few interactions with environment and those which are in there hardly work on NPC's (mostly chair and fridge door were thing that I could use to scare anybody.
It all could take some polish for sure, but still had fun flying around and trying to scare them at least a little bit! :P
Well this ghost definitely doesn't know what it's doing. All those poor poor people moved into the wrong house and are now paying for it.
Gameplay wise tho, ignoring the very weird ghost, it's an interesting setup, though it did feel pretty limiting since there were so few things to mess with, for example the fact you can only mess with one chair etc.. I was really looking forward to dumping someone on the ground with those chairs, but unfortunately I could never pull it off.
Another issue I would say is the NPCs field of view when you actually activate something is reaaaally tiny it feels like. Although other times it definitely felt relatively big. So there's definitely felt like there was something that needed a little bit of tweaking there. Maybe it's a height thing, maybe it's just an overall lack of peripheral vision, or maybe they just lack all awareness. I mean, they do walk over their friends dead bodies sooo.... yea...
Overall though, it's a nice cohesive setup of a game, as well as the first game I remember including a full settings menu with a mouse sensitivity slider. I didn't use it, cause I never actually do, but it's interesting to see it actually there for a game for once.
Hi!
I really liked the concept and I loved the aesthetics of your game. Amazing job!
Controlling the camera it´s tricky, but with a little bit of polish, it will be a stunning game!
Also, please check out our game, it would mean a lot.
https://avocado-jam.itch.io/potion-panic
~Magie-to
I really wanted to play it but it was nearly uncontrollable and the camera clipping was painful.
I hope you keep working on this because I like this type of game a lot.
Good job though, I can see effort here.
If you have another person and a controller available to plugin please check out my game!
Nice game! the mouse sensibility is killing me tho.
Great game! A bit hard to control but I like the idea and it had a lot of charm
As a fan of Ghost Master I am compelled to play any game about haunting and what not. Great visuals and post processing clean up and a fun idea, but... the camera really hinders the gameplay.
A quick solution could be to have the camera above the player, make it top down looking into rooms, and get rid of the floating up and down movement. While it would flatten the game, it would make it easier to interact with objects (I would miss them quite often when trying to glide towards them) and see what's going on with the mortals, without needing to do a bunch of complex camera work.
Still, I am always happy to see more ghost games, and I feel if the camera could be fixed up that would improve it that much more, great work.
Love the concept, been actually wanting a game like this, I would definitely work on the navigation as it messes the whole thing and makes it difficult to move. Other than that, would love to see this game being released. Although despite the crazy navigation sensitivity with the mouse, it kind of adds to the theme of chaos, so in an ironic way, it works haha
you need to work on certen elements, already people told here, overall, very interesting the game, was not expeting it.
Super neat idea! I have to admit I had a difficult time controlling the ghost. but it was supper fun flying around, looking down to see where the people were, trying to get myself in to objects and possess them and scare the people ;) Funny to see them sit on the toilet too hahahaha I ran out of time long before I was able to thoroughly scare anyone, but it was fun. great music too!!! Awesome job!
Beautiful looking game! My favourite has gotta be the paintings changing, would love to see the tv be possessable, i'm sure that was planned and time got the best of you :)
Impressive what you managed in a week!
Great game! The idea was cool. If you want to rate my game (would be greatly appreciated), check it out here: https://keahijufe.itch.io/chaos-run
Game idea and graphics are good, but the movement is so jarring.
like the game. Interesting concept. Good and funny graphic, but camera movement a bit confusing.
The graphics are awesome!
The visuals are cute however its pretty difficult to tell whats going on ? Like you possess a chair and move it with someone in the room and sometimes the bar above their head moves sometimes it doesnt and its never really clear if youre doing anything especially since they never react with an animation or a sound ? Also the camera is REALLY difficult to maneuver and its really hard to control the character. Good idea though just needs a lot of work.
-Steve
This looks cute and I like the idea. The camera was a bit of a problem.
Really nice visuals and atmosphere. I had a little trouble with the ghost movement but I really liked it. Well done!
Amazing artstyle and models! the movements and camera were a little bit weird but overall a good game! Good Job!
I'm glad you liked the artstyle. We'll definitely try to improve the controls in the future. Thank you for the feedback!