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A jam submission

Let there be KOsView game page

Let there be KOs is about starting a chaotic all vs one fight in a boringly calm town
Submitted by Gabo6480, Kavartu, Locrian, Dogus Kuner — 2 hours, 11 minutes before the deadline
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Let there be KOs's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2213.4173.417
Fun#4523.2223.222
Graphics#5153.3613.361
Overall#5293.1343.134
Game Design#5853.1113.111
Theme#6153.0833.083
Innovation#8472.6112.611

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Well, first the obvious pun in the name, but also you let loose chaos by starting combat against all the people in the town

Did you write all the code yourself and made all the assets from scratch?
All from scratch, except for a font

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

Great game. so much done for one week. Great stuff. bit too easy, I felt a little like Weasley snipes in demolition man. 

Developer

HAHAHAHA, yeah, I can totally see what you mean

Submitted(+1)

"Let him who hath understanding
Reckon the number of the beast
For it is a human number
Its number is six hundred and sixty six" 😈😈😈

Awesome game! soo much fun punching the cops and the green guys!
We had a similar idea, but with different approach and camera view.

I had to pause a few times cause my hand started to hurt (thank you for the pause menu!)

Very polished game! Didn't found any major issue. Only some cops that during the fights went up, and then slowly start to fall (I had a similar issue in past jams games, accidentally setting the velocity.y = 0)

But apart from that, the game runs very smooth.

Great job! Congratulations!

Submitted(+1)

K, I thought I already rated this, but apparently I didn't. So... Good job. I had a lot of fun with this. Great job :)

Submitted(+1)

I'm impressed you managed to pull that off in a week. Polished work, Pretty fun too, Great game!

Submitted(+1)

Fun game!  The lack of cooldowns admittedly makes the game a little too easy, I just got to 100 while spinning in a circle and just kind of gave up lol.  Overall I think it just needs a bit of polish, don't really have any critiques!

Submitted(+1)

The title of the game alone is funny :D!

The game itself is pretty well done. The graphics and especially the player animations are pretty good, making the movement very fun (imo one of the most important parts of a game like this).

The camera was a bit weird at times, and there was rarely a real thread by the enemies. Imo the enemies could be stronger or there could just be more enemies.

Other than that, a great game.
Soundtrack was great too!
Definitely give it a try!

Submitted(+1)

This game was extremely fun and well made. Really creative idea very good execution. Perfectly fits the theme. The only thing I was a bit struggling with was the camera movement, it made me a bit dizzy. Great work.

Also, I would be grateful, if you have rated my game.

Submitted(+1)

This game was super fun, the only thing is it was SUPER EASY! Make it harder!

Submitted(+1)

Really fun game! 30/30 stars

Submitted(+1)

Really fun game!

Submitted (1 edit) (+1)

Pretty good game, it looks like one of roblox games I really like the controls and the music but I think the models needs some work and I really wished if there was some kind of goal or missions to make the game more fun. Good job !

Submitted(+2)

Was fun. The camera control is a little wacky but everything else is great. I like the hit particle effects and the Lego grahics style!

Submitted(+2)

Fun game. Kinda wished that movement direction also controlled camera, just felt that the mouse was useless for camera control and made it a bit awkward to play. Graphics are good but if you threw on some Unity post-process effects, like bloom, vignette and chromatic aberration. It would look a lot better. You could also add some camera shake too to make those hits feel more juicy.

Developer

That’s weird, there is camera shake and bloom, guess they were too mild :/

Did you play the WebGL version? Or the downloaded one?

Submitted

WebGL (Chrome, 1920x1080). Either it doesn't work in Chrome or it is so minimal that on lower (non-fullscreen) resolutions it just disappears. And I can see the camera shake now, it might be too little an effect to be noticeable to most people. I just assumed it was the camera jutting around do to the mouse being moved around to try and attack more enemies.

Submitted(+2)

The dashing felt very smooth and crisp. I enjoyed right-clicking as fast as I could to just speed away from the crime scene and regroup. The hitboxes felt a little too generous as you could just stand still most of the time. The sound effects felt very satisfying, but I never found a need to jump. Overall fun game. Good job!

Submitted(+2)

I got a score of 320+, is that good? Really polished game. As other people said, the audio was exceptional. But I wish the enemy spawn rate was higher, as I think it's a bit lacking in the "chaos" element.

Developer

Computers can’t handle that many enemies at a time :c

Submitted(+2)

This game was really solid, sprint seems a little bit overpowered!
Overall graphics and audio we're really nice, gameplay was solid but it would have been cool to see a little more depth!

Great work!

Developer

Thank you!

Submitted(+1)

The punching sound is very satisfying but the story are still lacking but I like your pun though.


Also I would love to have your feedback and rating on my game, Chaos Variants.
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Submitted(+2)

I'll comment based on the criterias along with the score I gave out of 5.

Game Design: 4

I've noticed that you can occasionally hit people that are behind you. So if you just stand still while spamming attack, you can survive for quite some time, since you heal for every kill.

I like that out of the 3 possible people, 1 of them is passive, making them viable if you are low on health.

I see there is a lower and an elevated area, but I didn't notice them until I got near them.

The difficulty increase is not noticeable, if there is any.

Fun: 3

As mentioned above, since the difficulty doesn't increase, if you played the game for long enough, you will be so skilled that it's nigh impossible to die. As such, you get bored easily if you played for a long time, though not if you just played for a short time.

Innovation: 5

The idea of bystanders being aggressive towards you when you assault someone is quite uncommon- the other one I could think of is when you hit a zombified piglin in Minecraft.

Theme: 4

"KOs"... what a (pun)ch! Anyway, since people are hostile towards you as soon as you hit someone, the scene indeed gets chaotic quickly. A (fist)astic interpretation!

Graphics: 4

I feel like it's a hybrid of arcade and that block game. Looks good.

Audio: 5

I see some people commented about that punching sound, and I can say the same about it. Everything else works fine as well.

Conclusion

The main issue I had with the game is the lack of difficulty increase. Other than that, the game is pretty decent. Keep up!

Developer

Thank you so much for your in-depth critique.

Submitted(+2)

Very fun. The punching sound is very satisfying.

Developer(+3)

Thanks! The sound designer literally slapped himself to make those

Viewing comments 25 to 6 of 25 · Next page · Last page