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Ossuary's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #21 | 4.407 | 4.407 |
Audio | #59 | 3.778 | 3.778 |
Overall | #176 | 3.549 | 3.549 |
Theme | #314 | 3.481 | 3.481 |
Innovation | #366 | 3.259 | 3.259 |
Game Design | #482 | 3.222 | 3.222 |
Fun | #515 | 3.148 | 3.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Plays as a little soul who has to stack urns in a correct order while random urns, tombs and bones rain chaotically on him, quickly filling the platform, adding confusion to the player.
Did you write all the code yourself and made all the assets from scratch?
No premade asset.
Homemade code.
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Comments
Very nice looking game!
Visually outstanding! Aesthetically, it was polished like a diamond and I'm blown away by the visuals you where able to pull off here.
Everyone has pointed out the bugs, so I won't harp on those too much. But, from the taste I got of the actual gameplay during the tutorial felt very clean and easy to understand. I'd suggest dropping the barrels oriented vertically with a locked rotation facing the player so that they can quickly decide which barrel is the one they're looking for.
Also, did you know that pressing Spacebar deletes the barrel the player is carrying? This could be an interesting extra mechanic if you got some kind of credit for properly cleaning up the extra barrels that keep accumulating.
Thanks for your feedback, we're glad you liked it !
No I don't think pressing spacebar was supposed to delete your barrel.
Maybe we can add a cleaning mechanic in the future, I don't know, we'll see.
I really liked it! I think an option to disable some post processing options would be very helpful since the performance is pretty bad on low-end machines. The soundtrack was simple and nice, some sounds for the dialogue would be nice. Kind of how the characters in Animal Crossing just say gibberish while the text appears. Overall a well polished game! I would really appreciate it if you would rate my game!
Thanks for the feedback ! Yeah we considered adding gibberish to the speech but we didn't have time to work on it.
If I didn't come read the comments I wouldn't have guessed that I CAN'T stack the urns during the explanation, or the game becomes unplayable. But besides that it looks and feels like a really well made game. Some considerations: I fell left and right mouse buttons would be a much better control option, sometimes when walking diagonal(W+D) it is bad to press E. And sometimes I wanted to pick up an urn but just kept kicking it farther away.
Really nice presentation and good fit for the theme!
Yeah the urn picking bug was well known during the development, I didn't have time to fix it, it actually used to be even worse XD.
After the Jam, I'll definitely try to fix this if I have the time to.
Someone else before talked about the E button being impractical, I'm thinking about changing that too. Thanks for your feedback ! I'm definitely gonna play your game soon !
THIS GAME NEEDS MORE RATINGS! easily one of the most polished games of the jam, beautiful visuals and music.
I'll be honest by saying that at the beginning I triggered a bug where if u place an urn on the totem during the explanation, I wasn't able to place any urns on the totem during the tutorial level, so that confused me a bit and forced me to restart the game.
However right after that, I played the game all the way through the three levels and at first I didn't think there would be too much chaos, but by the 7th bone I picked up I stood corrected. It was very fun and I really really enjoyed it.
I hope to see this game getting the recognition it deserves. Absolutely loved it.
Wow that's a bug we didn't know about, thanks for sharing it !
Thanks for playing ! We're glad you liked our game !
I forgot to mention in my review. Had the same issue he mentions about the first urn before the game starts. Had to restart the game too.
Beautiful art and presentation, and the atmosphere was great!
Unfortunately, it was a bit tricky to figure out what you were supposed to be doing.
Also , there seemed to be no way to exit the application short of killing it in task manager, which isn't a major issue, but it's not ideal.
Yeah we should have overhauled the tutorial a little, it's somethime hard to remember what you should teach to the player.
Also yeah we should have added an exit button, we were so focused on the game that we didn't thought about that "little detail" XD
You made a beautiful creepy game. I had fun stacking the urns.
My only complain is the E key too close to the WASD movement controls. Wouldn't be a problem if the little soul would pick the urns easier. Had a really hard time smashing the E key till he grabs them.
Maybe change to Spacebar or Control key would made things smoother.
The graphics are awesome and the music set the mood perfectly. Very polished game.
Congratulations!
Thanks for this feedback, I definitely didn't thought about that since while playing games I tend to keybind E as the interact button !
We're glad you like the game !
I usually tend to do the same for the interact button. As a matter of fact, I did it on my own game. But I think here, the problem is you need to interact while keep moving, cause sometimes the urns keep rolling. If you stop moving and interact, it works just fine.
And talking about the moving urns... I add a suggestion if you plan to update the game. Maybe highlight the object that 6702 will interact with. So if a bone or a tomb is highlighted, you keep trying to interact with the urn instead. You keep the chaos concept , but make it easier to know what you will grab. Just an idea ;)
Looked really promising but is completely broken, the timer never showed up and the pillar hitbox was missing so I couldn't stack anything
How did you try to stack the urns ? by throwing them at the pillar or by touching it while holding an urn ?
The timer is supposed to not show up in level following the NPC's speech since it's still the tutorial but if it didn't show up when you see "Level I" popping up, then it's probably a bug.
We're sorry that you didn't liked the game.
I never said I didn't like it, I said it looked really promising but I couldn't play it :(
I loved the art style and design process. Here are some critics:
I'd love you to have a look at mine and rate too with critics. https://itch.io/jam/brackeys-6/rate/1177946
I've rated your game too ;)
Sorry if you didn't know exactly what to do, we should have been more clear during the tutorial.
What didn't you liked about the audio, music, sound or both ?
i love the concept and art, the hitboxes on the urns is quite annoying at time, and i wasnt able to complete the towers as i just threw them off the map, however the tutorial is really cool, and id love to see this explored further
You're supposed to touch the totem while holding an urn in order to put hit here but I can agree that it's not very easy to understand. We should have overhauled the tutorial a little.
Thanks for playing our game !
The game looks sick! I love the skeleton hands you've added, they look so good (and go well with your isaac photo haha). We need more content :D
i'd appreciate it if you could try out our game and rate it as well, thanks friend <3
https://itch.io/jam/brackeys-6/rate/1177896
Big up to Sae for making the hands. Thank you for playing it ! I have played your game and rated it too. I enjoyed it a lot !
This is the prettiest game I've seen so far omg! I went to level 3 and had so much fun!
Big thanks to Diagno, Sae and Kababeri for making this game looks that good !
We're glad you liked it ! Thanks for the rating !
The graphics are so good, the models look fantastic and the soundtrack is also really nice. The game is also really fun and chaotic, good job :D
Thanks you ! We're glad you liked it !
I have played it, and finished it, and I liked it, really.
First of all I got welcomed by the music and I liked it, it fits the game very well, and also the 3D models are nice and well made, the idea is interesting, it definitely lacks more mechanics, power-ups, maybe, something to clear the table, or make it that it is 50/50 whether it clears or adds mode debris, make it that it can be endless, with these simple controls you can port it to mobile phones, your choices.
I would really love to see this game evolving, as it's holding a lot of potential, but anyway, great game!
Also, a tip I got from other guys, for future jams, make the game available to play it in browser, as many people just don't bother downloading games.
That's many greats and pertinents ideas ! I'm glad you liked the game ! This was the first time I do a Game Jam. I hope to do more of them in the future.
About the browser, we tried actually to make it works on browser but we had some last minute issues with lights and lags.
Thanks a lot for your feedback !
Visually this game is awesome. The is well polished and I enjoyed the music very much. The game play is simple but smooth. I did have a bit of difficulty picking stuff up but its was a very minor issue
I feel the tutorial should mention you can stack stuff by running into the pillar, I kept trying to throw the blocks at it. Another thing that will be nice is if had to dodge the stuff falling on me but I guess that will be too hard with the amount of stuff that's falling right now. just something to think about.
Overall This an excellent and underrated game. Nice work!
Sorry about the tutorial. It's sometime hard to remember everything we need to teach to the player.
I'm glad you still liked the game despite this :D
please check out our game too
I'm definitelly gonna do this !
Nice puzzle! Enjoyed the game :)
Looks very cool but I don't want to download the game. Is a WebGL version possible?
We have a pb with the WebGl , the Lightning trash talk my dev :b We working for a web version and ty for your message :)
Underrated
arigato :D
I had some problems with the controls, for some reason the barrels were not picked up most of the time when I hit the E. But regardless I like the game, it's beutiful and fun.
we have this bug day 1 ,
Quite a good game! I got a little bit confused for the tutorial, but definetly good!