man, the art is amazing, & the music is pretty great!
ALTHOUGH I have to say :
Yeah… I had no idea what I was doing, I was just randomly pressing buttons & I kept on winning each round, & I am slightly confused why.
but a pretty good game 5/10
Criteria | Rank | Score* | Raw Score |
Graphics | #84 | 4.195 | 4.195 |
Innovation | #244 | 3.402 | 3.402 |
Game Design | #421 | 3.310 | 3.310 |
Overall | #468 | 3.174 | 3.174 |
Fun | #494 | 3.126 | 3.126 |
Audio | #687 | 2.782 | 2.782 |
Theme | #1063 | 2.230 | 2.230 |
Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
--- About the Game ---
Rougelite adventure game. Reality has been shattered. Fight enemies to collect reality shards to restore things. Four enemies to fight plus a boss!
--- How to Play ---
Click on the circles in the overworld to fight the next enemy.
In combat, roll dice at the start of your turn with the energy you have. Dice will come out of your bank. Hover over the dice in the tube to view the potential dice you can roll.
After rolling, drag and drop the dices into the tiles and then click on the rune to activate them. Different tiles have different effects, hover over the runes to read the description.
Once you have no more energy, you can end your turn and wait for the enemy to complete their turn. You can end your turn early to stockpile on energy.
--- About the Authors --
We are a team of three - two unity programmers (one does music too) and a graphics artist. Our team has interest in continuing the project so your feedback would be appreciated!
Did you write all the code and made all the assets from scratch?
Yes, all of the code, music, and graphics were design from our team.
The art is DELICIOUS, and the music and gameplay and idea are simply brilliant. Can't wait for you guys to develop this into a full game.
The game mechanics look very interesting!
You guys are on to something! Good Job!
Aw shoot the exponential die crashed my game.
The game is gorgeous btw.
I like that the runes add more depth to the simple system. The status rune and the exponential rune gave me the most reason to stockpile dice. I wish I could block the double damage rune. Heal die seems busted.
The loading screen needs a progress bar, or a spinning wheel so at least I know the game didn't stop.
Multi Attack should say 6's don't work.
I wish the I knew what choices I was making in between levels.
Random Thoughts: I think it'd be cool to lock in 1's to give +1 to all effects or something. Maybe you can only use a rune multiple times if you use a straight. Or some runes require different amounts of dice (Pairs, straights, odds)
I don't know if I won? But I selected 2 and then I've been loading for 5 minutes. Cool game, I'd love to check it out later.
Dang, really sorry you bumped into some of the gamebreaking bugs we have. We unfortunately didn't have time to playtest all the runes, we added them in last day and time was getting down to the wire. But I'm super excited you tested out all the options! I definitely think the heal rune is busted too haha! You've got some great, really specific feedback in here about game balancing and just quality of life fixes, it's very appreciated, and I think you've got really solid ideas on how to improve the game. Thanks so much for taking the time to play our game so thoroughly and to leave a really well thought out review!
The graphics have impressed me the most! really nice game and IDK how you've done it in a week with the animation and all, also the animations are cool.
would really appreciate feedback and rating on my game too ;)
really great graphics, I'm not used to type of games so there was a confusion in the beginning but overall really nice job!
Real Slay the Sprire vibes. Loved the dice mechanic, wish I could finish it but the last rune caused my game to crash :(
Otherwise, was a lot of fun!
Ah, sorry you hit a gamebreaking bug. The game is unfortunately littered with those in it's current state. I'm glad you liked the dice mechanic and had fun despite the issues! We all love Slay the Spire and other deckbuilders and resource management games, and definitely tried to draw inspiration from those sources. Thanks for playing and giving us feedback!
Would love to have a little bit more details of which rune do what since I got a little bit confused.
But overall it's nice to play.
Runed Reality has a lot of depth to it and I'm surprised you have managed to pull it off with a team of three.
It's a shame that it is not the genre I usually play so I had some problems understanding it at the start. Though, I really appreciate the art and the UI design. Good job!
A really cool and unique concept, got a bit confused at the beginning, took me a while to get the hang of it, I can tell a lot of work went into this. Enjoyed the game overall. fantastic work!
The graphics are cool but the game play is too complicated for a game jam game. I appreciate the effort that went into it though. The monsters are well designed and the music is fitting.
Straightforward playthrough and not difficult to learn. Its not clear though when I would use a basic rune instead of a healing rune as they both seem to do equal damage.
Good job!!! I really enjoy it :) I also found a some bugs but nothig terrable :D
Very interesting mechanic, it's my first time playing something like this. Took me a while to realize I have to link the dice with the box. Some tutorials and sound effects would be nicer. Great work!
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