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Lori's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #19 | 4.097 | 4.097 |
Audio | #31 | 3.952 | 3.952 |
Overall | #37 | 3.860 | 3.860 |
Fun | #46 | 3.871 | 3.871 |
Innovation | #104 | 3.694 | 3.694 |
Graphics | #132 | 4.065 | 4.065 |
Theme | #303 | 3.484 | 3.484 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Lori, the main character, is on a journey to become real, but in order to achieve her goal she has to get metaphysical and phase through walls!
Did you write all the code and made all the assets from scratch?
Yes! Except the free-to-use font.
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Comments
Really good game! Gives off Celeste vibes, but still really original! I also love how you introduces new mechanic (the bone platforms). 10/10 would play again if you update/extend into a full fledged game for sale!
wow, gameplay feels nice and fluent. Also great music and an overall experience!
Great Game! I liked that you have to plan out a strategy and you have to be precise as well.
The art and the music are good too.
Probably the best game I have tried so far.
The phase mechanic is great, art and music too! Wall jump feels bad but the everything else is good. Looks like you took inspiration flom Celeste :)
Awesome game just movement is not very responsive.
Found it a bit difficult to play, but I really liked the character and phase through things. Looks super nice ^-^
This game is soo good! At first I was unsure of how the mechanic worked but after a couple of levels I figured it out and the gameplay was really fun. Great art and music too!
Took a bit to get the hang of it, but damn was it nice, really like the music, art, the idea to phase through objects is great!