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Junknitor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #242 | 3.389 | 3.389 |
Fun | #249 | 3.444 | 3.444 |
Innovation | #289 | 3.333 | 3.333 |
Game Design | #307 | 3.444 | 3.444 |
Overall | #345 | 3.343 | 3.343 |
Graphics | #390 | 3.556 | 3.556 |
Theme | #663 | 2.889 | 2.889 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
What you see, and live, is not what it looks like. Junknitor is a story driven game with a fun mechanic based on physics. Is there something else to uncover?
Did you write all the code and made all the assets from scratch?
We used model some assets from the assets store, except for the player and scripts.
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Comments
Very well designed, very polished and the mechanics worked really well. I especially liked the talking sound effects. It is a very good example to make gibberish speech sounds. Very well done!
Thanks! I was worried about the gibberish, but I'm glad that is good!
I liked the idea, music, graphics... but I really couldn't finish it after level 3. I wish I could :( I don't really like aiming (especially on pc) so aiming without anything in the middle of the screen was a little difficult for me(I know things we throw don't go to the middle but it could help). And I wish I didn't have to make 100% to skip the level, I think something between 90-95% was enough because there always can be a bug or something that make the junk go into a wall or stuck somewhere and I spent e little longer time than I should, to find the last few junks.
I'd like some feedback on my game too :)
I'm really sad you couldn't finish it. in any case at the end of the Jam we will insert a method for the easy searching of the last objects.
The game is super long for a jam game😂
So I couldn't get to the ending bc of how long it was, especially since the player got stuck between some objects and couldn't move and I had to restart the entire level so yeah
I did kinda suspect the ending then the glitch thing confirmed it 😂
so I'd say that's really cool I'm a sucker for this kind of games😂
But I'd definitely rework the levels spending 30+ minutes vacuuming items that tend to not go into your vacuum can be super repetitive and annoying
The other items are vacuumed too so you can hit the black blobs but they get stuck and don't allow the items you actually need to vacuum to pass through which is annoying when you have a small piece of trash under a lot of other stuff and you just spend a lot of time trying to get it to work😂
the hitboxes on the blobs were a bit buggy for me so I'd hit a blob with an item and it would bounce back and not kill it idk if that's just me but it was really weird😂
That being said, it's a really good game, the mechanic is really fun, the story is interesting, it has a lot of good potentials.
for one week of work its really something.
Good job!
Got stuck on 94.1%, not sure what i missed. Game is very nice though. Like the graphics and the wonkyness of the mechanics. Just having fun with physics is a great way to make a game intresting. Also the voices are fun, I don;t know if you did them yourself, but that is a nice toutch.
Have you passed the first level? If you haven't you probably have to kill the junkball. However the voice over was done by us to better immerse the player in the atmosphere of the game.
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cool game nice effort! i've rated
would appreciate a rating on my game too ;) https://itch.io/jam/brackeys-7/rate/1418965
I'll try to take a look at it tonight :-)
I wonder where that black blob is from lol
Well it's a very easy model, I'm not so impressed that others did the same thing lol, it's literally a sphere with two eyes (in the beginning I wanted to do the Spirited Away's ones, but then I simplified it for time)... Jokes aside I hope that you try and liked the game :-)
Awesome game, a tad annoying that stuff got stuck in the vacuum frequently but the game play was nice and the VOICE ACTING in the start is awesome. LOVE the audio and language used, well done :)
Nice game! It's funny and has an interesting take on the theme :) Well done!
Very nice. I can't really finish the game right now because of time but so far I'm enjoying it! The only feedback I have is that the movement is kinda wonky and it was pretty hard to find out about how to kill the black blobs.
overall, the game was good!
Nicely designed and an interesting combination of gameplay and story, although I got pretty annoyed with how often stuff gets stuck in the vacuum.
The Black cute little poka dots are not your friend they are the enemy and must clean them XD I was confused about what they were. Was fun chill game was long and kinda hard to find all the trash that you need to clean ,but definitely a chill game . Be prepared for a total hour of game play if you want to beat it and see the whole story. It's a pretty intense end, but game play itself is chill and fun ^^ Streamed here StreamerWho - Twitch if you want to check out the vod XD
Damn. That ending.
First off, this game needs a length warning, ohboi. I think I spent well over an hour on it (having to restart because I got stuck didn't help).
Second, damn, that's a good and dark twist on the theme. You even got the character to say it.
Third, the levels were large and littered proper and was genuinely well designed. Plenty of props, I just got stuck on the first level due to not knowing I had to hit the critters with items.
Fourth, I'm making this a numbered list just because it fits the OCD gameplay.
Finally, you even added a credits scene. And that just impressed me.
Wonderful game. Thoroughly impressed you made this in a week.
Yeah it's been a hell of a week, but i'm pretty satisfied. I'm also really happy to read that you like it, and you played it all because we created it in a way that it needs the whole experience to make sense. The only thing that i wish to had more time to do is make and insert more music (the last music is made by me)
very nice and fun game i enjoyed my time when playing it but one thing that i found frustrating is when i change the mouse sensitivity, just the up and down sensitivity change and the left and right sensitivity doesn't so hopefully you'll fix that, otherwise its a great game.
Yeah you right. I'll for sure fix this bug after the jam (sadly my mouse was ok with the sensitivity, so i couldn't experience the bug before submitting it)
Really enjoyed this. Relaxing gameplay complimented by the music and visual design. Great cutscenes
Thanks! I wish i had time to add more music uff (the final one is mine)
I like the suction and water mechanics a lot and I think the lighting and shading really compliment the gameplay! Well done!
Very funny gameplay and I liked a lot the final plot twist
I know that this game was produced in only 7 days so really a good job!
Fantastic visuals!
Interesting game idea.
I was a bit stuck at the beginning because I didn't know that you had to shoot the little black things.
I kinda got sucked into the game for a while. I completed two levels before facing the third and stopping.
The thing that kept me from playing further was the controls. My mouse sensitivity was WAY up, even at the lowest setting, I figured out that the setting only changed the Y axis sensitivity. It was hard to control the whole time. I probably would've played more otherwise.
Great job!
I'm Sorry to hear that, maybe i will try some debugging after Game Jam. At the same time I'm glad to hear that you liked it!
Excellent game, functional gameplay, minimal and pleasant graphics and plot successful in its simplicity, hopefully it can be resumed in the future to make it even more complete with new levels and mechanics