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They Are Coming!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #512 | 3.000 | 3.000 |
Audio | #524 | 3.000 | 3.000 |
Fun | #541 | 3.056 | 3.056 |
Game Design | #546 | 3.144 | 3.144 |
Overall | #604 | 3.011 | 3.011 |
Graphics | #669 | 3.089 | 3.089 |
Theme | #725 | 2.778 | 2.778 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Everytime he dies, he goes back to day 1 but its actually not the first day 1. That's why he collect back MagiCore from Mgstones.
Spoilers
If I can make it on time. It's actually a story about a mad engineer who went rogue after loss of his children. He kills other people that he thinks they are monster.
Did you write all the code and made all the assets from scratch?
3 pieces of sprites and few SFX are not owned by me but rest is drawn and made by me. About all the codes, I did not take any ready-written code to challange myself. Several times I looked up Brackey's videos to fresh up my memory. If you ever get my project while I will be too emberassed to explain all the messy code. I had to be on time.
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Comments
Awesome mechanics for a tower defense game great job!
I like it when you see how many lives your opponent has left, but that is probably personal preference. But on the whole a successful Tower Defence Game.
Thanks for rating!
Cool game. Keep up the good work.
I think this game is amazing! I couldn't enjoy it 100% because of the bugs, but I do like the tower defense mechanic and I'd love to play it again after it's updated! Great work ^^
Apologies for the bugs! I hope i will be able to fix bugs for you!
Man oh man, what a fantastic game! I got sucked in and played for 30 minutes! Super super fun!
I love that it was a tower defense style game. Took me a minute to figure that out, but once I did, I was hooked on this game. I love tower defenses, so obviously i was going to like this.
I think the audio was pretty good (better than mine by far), but I could've had a little more polish.
Overall, this is one of my favorite games out of all the ones I've played so far. Nicely done!
Sorry that I neglected this comment! Thank you very much! There are some bugs that I should be fixing though. Therefore, I am sorry about it and thanks for giving me your 30 mins!
I really enjoyed playing and I like the art in this game. At first i was confused on how to get the magicore but then i figured it out and had fun plating the game. Great job
At first I was thinking "man there's no music here" but then I realized that actually that fits the vibe better. Especially when you walk up to that big honkin' talking crystal and that synthy pedal tone comes in MM good stuff. I've never played a ton of tower defense games, but this one was a lot of fun. The panic of trying to gather materials to set up was a blast and the satisfaction of having a surefire line that enemies never made it across was satisfying. I died once at the very beginning by not getting daughter to her safe house and I had to stop at day 8, but this was a neat game. Cool sprites too!
Omg, thank you for playing. I am happy that you could have fun with it without any major issues. Longest someone went for was 9 days. 8 days must have taken an hour maybe! Thank you for sparing your time to have fun !
Really like the game but it's a bit hard to build more than one tower.
thank you for your feedback!
Really interesting take on the theme!
thank you!
Very intereting take on the theme! Spooky vibes >_<
i am happy you loved it!
Super cool! Loved the tower defense mechanics.
thanks !!
This was great! Love seeing something other than a platformer ona a gamejam. Good job!
i am happy i could serve a different experience!
Very unique looking game
thank you for your comment! I should check yours too!
Usually I stay away from tower defense games but this one was actually enjoyable >:) well done!
It makes me happy to hear a bit of taking you to world of tower defense!
Seeing a tower defense game was like a breath of fresh air, wasn't expecting to see one here! I really enjoyed the design of the map, having shortcuts that the player can take instead of having to go along the track was a really neat idea. It did seem a bit unfinished however, without player animations, but it's a jam game, so you can always add in those details later. The audio and lighting I thought were phenomenal, so great work on that!
Overall a pretty solid entry! Unique, spooky, and challenging!
I am glad you could enjoy it. I am happy to see you realised the importance of the short cut! Thank you
Nice Concept .
Liked the art
I love tower defense games and i would like to play this game but idk how. After i collect 30 woods and trade them to 1 magic core, i can´t build one single tower. Theres allways "u need 0 magic core and -4 wood pices". Sadly, nothing happens if "they" are reach my daughter..
But like i said, i love tower defense games! I hope u finish it after the game after the jam, i would love to play and win it <3
PS. The Lighting and Sounds are realy nice, gj!
thank you for sharing your thoughts! Would you mind telling me how exactly nothing happened to thr daughter? Like you are supposed to go day 1 when it reaches to 0 or below.
Thank you for the interest! It means a lot
well, i dont know what should happen - if "they" hit my daugther they just dissapear and i can play longer, wihout an "you lose" screen or something. So there is no negative Feedback if "they" reach my daughter
I will be adding some hints in the game. thanks for the feedback!
Although I'm not a huge fan of tower defense games, I really enjoyed this one! The level design was on point, and the Audio deserves five stars for sure!
Great job :))
Very nice tower defence game, had fun playing it :) The lighting and audio is definitely adds to the overall atmosphere! Well done!
thank you!! I am happy the lightning was worth attention
Really happy to have a tower defense game in Brackeys, so unusual! I definitely had trouble getting the hang of it--wouldn't have minded some more tutorial. But well done.
thank you! I think my biggest mistake was not implementing a proper tutorial. But thats why jams exist! We learn from our mistakes