Graphics were really cool! The flight controls were quite hard though. I also don't really know why shooting is that important, it did not seem to do much.
Great work in just one week of time!
Criteria | Rank | Score* | Raw Score |
Innovation | #586 | 2.909 | 2.909 |
Graphics | #667 | 3.091 | 3.091 |
Audio | #726 | 2.727 | 2.727 |
Theme | #731 | 2.773 | 2.773 |
Overall | #772 | 2.773 | 2.773 |
Game Design | #873 | 2.636 | 2.636 |
Fun | #914 | 2.500 | 2.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The dragon itself is fading from existence, all you can do is slow the inevitable.
Did you write all the code and made all the assets from scratch?
I made everything but the music and some audio clips from scratch.
Graphics were really cool! The flight controls were quite hard though. I also don't really know why shooting is that important, it did not seem to do much.
Great work in just one week of time!
Only thing I didn't like was how inconstant the turning was. Everything else was great. Also if you don't mind I'm a few rates away from 20.
This is a really cool concept and I liked the aesthetics a lot. With some more time, you could really use the aesthetics to enhance the theme, as it has a lot of potential already. I liked the arcade nature, and your game is one of the only ones that has a reason to play it multiple times (and the menus to accomplish this easily).
The game does require some tuning, though. The mouse controls were way too sensitive, the collision was a bit off (which is understandable), and I didn't really find a use for the firing at all. The mouse didn't get locked in the web player, so there was a limit on how far I was able to travel up or down. Also an ability to invert the Y axis would be nice.
Overall, incredible job. Congratulations.
Really cool game. The assets have great potential if replaced with more details but overall experience is pretty satisfying.
Cool game idea with nice graphics! Unfortunately I can not fly with inverted mouse, also mouse controls were really fast.
Lovely visuals! Controls were a bit tricky, but I enjoy the concept of the game and the spacey background!
This game's hard, but it looks good and is appealing. The story was interesting!
The art style while so simplistic is so appealing! With some configurations to the controls and some polish I'd 100% play this game with some more levels and mechanics! Really good work! =D
Like the other comments I found the controls a bit hard, but that didn't stop me from enjoying your game, I really liked the design and the atmosphere! :D
Like the idea and concept. Using the same logic for mouse and joystick made it really weird to control though. That aside, it is kind of nice.
Got a score of 600. The controls are hard to use, but I liked the color scheme.
Nice short game! Though the controls were hard to grasp, the theme and the graphics were great!
Sry but the Controlls are very hard. And you don't actualy know what you have to do. When the game was over I thought what have i done why did i win.
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