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Stronger Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #38 | 4.000 | 4.000 |
Innovation | #115 | 3.533 | 3.533 |
Game Design | #126 | 3.600 | 3.600 |
Overall | #135 | 3.533 | 3.533 |
Audio | #144 | 3.467 | 3.467 |
Graphics | #221 | 3.600 | 3.600 |
Fun | #372 | 3.000 | 3.000 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Player has under control 3 characters, that can move only when they are near each other.
Did you write all the code and made all the assets from scratch?
Yes, everything was made by us
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Comments
Great Game, A beautiful concept and theme.
I LOVE the UI and everything around it! The animations, the sounds, it's all so nice looking, very good job on that! The sounds/music is also very good!
It took me some time to understand in which circle I need to keep the characters but it feels nice after a while and it's cool to have different characters with different circles.
Anyway, congrats with your game!
Really enjoyed it, quite challenging, I do feel that at times the loneliness could get tedious especially when it felt out of my control (sometimes the radiuses shown didn't seem to align with the real radius). The art style is nice, the game is very unique and polished (like the loneliness count at the end of a level and the initial splash screen upon level start were all very smooth and very fitting), I feel this would've made a great flash game, and has some interesting puzzle designs, good job on submitting and good luck in the jam! :)
Amazing idea! Really enjoy playing
Thought the screen when one of the characters were alone scared me every time
I initially thought it was cute that the different characters have different ranges, though really this just led to some unintuitive scenarios where I could see them, but they couldn't see me. I think the range thing only contributes confusion. Overall though the puzzles are great, very nice idea to box up characters in separate spots and introduce buttons. And hot damn guys those transitions, score screens and menus were all so polished, just wow!
the very polished game was a unique idea
The UI is great
But there is one problem, Idk you are done it with a purpose or not but I really like it if the green character can't collide with the others
Really polished final product and an innovative gameplay mechanic. Felt a bit frustrating at times as characters inside circles were still going lonely.
A really nice game, excellent idea and how it binds with the theme, great job!
Very polished game with a unique idea!
Great game ! Some very cool animations/visual effects.
The gameplay is fun, I liked the added challenge of going for a Perfect, it highlighted the Puzzle part of the game.
Once you have a plan for a level it takes a bit of time to try to implement it (moving everyone + switching) this made me skip around levels and not play them all and made the levels with timed buttons quite hard.
Really well-pollished! I felt like I was playing a Nintendo DS game or something. But, the game itself felt a little tedious to play, perhaps because the players move a little too slow. It feels a bit of a chore to manage them all, but perhaps that is just a matter of refinement.
Great job!