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A jam submission

Paint the DarkView game page

A unique platformer created for Brackeys Game Jam 2022.2
Submitted by benbarsdell — 7 minutes, 21 seconds before the deadline
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Paint the Dark's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#64.2294.229
Game Design#353.9433.943
Overall#453.7433.743
Fun#493.8003.800
Graphics#1103.9143.914
Theme#2553.4293.429
Audio#2893.1433.143

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You're in the dark, and you're not alone. But your own remnants will be there for you to guide you to the goal.

Did you write all the code and made all the assets from scratch?
I wrote all the code. (I re-used some of my old code for basic functionality, but all the unique features were made from scratch).
I made all the assets from scratch except the font, which I had already created.

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Comments

Viewing comments 33 to 14 of 33 · Next page · Last page
Submitted

Had my kids play this too :p We loved it. Really nice. Good job!

Submitted

The mechanic is really interesting, at first i didn't know what was going on but when i got hit it was a pleasant discovery. Some music would be great, but like this gives some kind of mystery vibe. Sometimes i didn't know where to go so i was jumping randomly or waiting to get killed, it would be nice if you could kill yourself at any moment to discover more area in my opinion. Really liked it tho, nice one!

Submitted

Really cool game! Amazing concept! Good Job! :D

Submitted

Very cool submission. Not the most innovative concept, but its well rounded. Congrats!

Submitted

The game is really cool and exciting. It took me a lot of tries to beat levels 3 and 4. I love the visuals. Great job!

Very cool game, awesome idea and graphics, I like it. Evaluate my game too?

Submitted

Great game! Ngl I felt like my anxiety level was going through the roof trying to avoid all those spinners, especially the first one in Level 4, really hard to avoid that one.

Submitted

Wow, very well done and absolutely phenomenal idea! Super!

Submitted

This was such a fantastic idea that was executed well. There seems to be a lot more you could do with this in terms of gameplay and story. Additionally, it is one of the tightest platformers I've played this jam and has a pretty good appearance. The only issue I have with it is that I don't think it makes good use of the theme. Would you be intrested in rating or playing my game? It would really help me ouut, but dont worry if you dont want to, its completely up to you :)

Developer

Thank you so much for the feedback!

I reviewed your game last week :)

Submitted (1 edit)

cool game, the concept was interesting and fun to explore

Submitted

Really great take on the theme and execution of the concept! I loved how I ended up making my own little collage of colors.  Great work!

Submitted

This was such a clever concept and good execution. I feel like there's a lot more you could do with this, story and gameplay wise. And it looks really nice too and is one of the tightest platformers I've played all jam. I don't think it's a good use of the theme, but that's my one complaint.

Submitted

This was one of the games that was fun! Good job!

Submitted

it's a very nice idea and game but after a while it feels like a chore but overall a really good game.

Submitted

I love the idea and the way the map is so colorful at the end. It would be great if you can implement some kind of "final rewind" where you get to see all your little guys been turned into a color stain at the same time.

The gameplay feels really nice when you can get quickly to the unexplored areas but there are some levels where the position and speed of the enemies make it very tedious to repeat the known part. Maybe you can try the idea of doing some levels with only static - predicticable enemies.

Submitted

Hey hey, nice game! It's really interesting how dying is not exactly rewarded, but it doesn't feel ripped off (that is except for the downright evil spikes around the exit). Even as you die a bunch, you're still making progress towards the exit which feels good. You did lose me towards the end though, it was getting a bit too tedious for my tastes and I stopped at lvl 3. The opening corridor on that level was just too much imo, I believe you're meant to lure the enemy out to the starting room, then duck in whilst probably sacrificing a guy or two, and doing that whole shebang after every death really killed my progress. Luring enemies seems like a neat idea, though I think it could've been saved for the end of the level to make for something with greater stakes + less repetition. Awesome little game, you've done well bringing value to death in an interesting way, now I challenge you to beat it no deaths!

Submitted

This is great! Very creative and well made. I had a lot of fun playing it, keep it up!

Submitted

This is such a creative idea. I absolutely loved how the levels looked splattered with the neon gore of my past attempts. This was extremely fun to play! And I agree with the other comments saying it should have more levels!

Submitted

This game is really underrated and fun. Hope more people find this game. Only thing I would add is more levels. But considering this was made in 7 day well done!

Submitted

very very nice

Viewing comments 33 to 14 of 33 · Next page · Last page