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Alekpinel

37
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5
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1
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A member registered Aug 08, 2021 · View creator page →

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Really nice game, specially to be made in Google Slides. I like the idea of having all the information in one room and the art was well-done.

I have to confess that I accused an innocent person before getting it right hahaha

I loved this game! I work with SQL everyday and searching for some hidden data between tables is something I am used to and was great to use that to solve a murder. The old console and the query loading screen give great vibes. I was really engaged  and reaching the end was very satisfactory. 

My most sincere congratulation!

Hello! It's nice to see some spanish-speaker developers in the jam, but not having an english version will negatively influence the reach of the game. But I love the character design and the victorian setting. I would add a setting to control the text speed, it is sometime too slow. Good job!

Really fast-pace and fun game. I only managed to arrive to stage 3, because that snake always end up being too big. Quite a nice shift from the original snake, but equally adictive.

Really polish and an unique mechanic. See you in the video!

Really original and very funny. The puzzle is well made. I hope you appear in the video

Nice game! NPC life is a tough one. Loved the humor and the witty dialogues.

The little details when you click in the exclamation and the lantern are great!

I have always like the idea of an inverse tower defense and so I have really enjoy your game. Even though the game crash sometimes, it's still funny to see the imps destroying the castle.

Oh, no! I shitted myself to death!

Very funny! Quick, addictive and challenging. Your wife is really demanding!

Really fun! I loved the building mechanics. And the time pressure makes it challenging!

Nice game! The idea is original and the art is great! However, I felt a bit overwhelmed. I suggest to have only a few cards at the beginning and getting the rest afterwards, so you have time to understand everything.

Quite a creative idea, the puzzles are simple, short and direct to a core idea which I find really enjoyable to solve. I have no idea how anyone can make so many interesting levels in such a short period of time. Nonetheless the game is really fun to play and I will play even more levels of this.

I played with my brother and it was hilarious! We both end hung but was worth it. Great idea and really fun!

Why is eating unicorns so popular?

I like the idea of a multiplayer game due to the theme, but when I played, I think I was alone. Maybe some bots can do the trick.

Awesome! The graphics and the sound are incredible. I specially like the falling objects (knives are my favourites). The controller of the character is a bit rough but the scenery is fantastic. Good work!

Nice graphics and soundtrack, but I don't understand how to escape the monster. Also, you cannot restart the game. But I love the creepiness. Keep on developing!

Great game! A really original take on the theme. I thought it would be an easy game and I was really wrong. The models are great and I love the enviroment. Good work!

Now i'm terrified! This game is awesome. I loved the atmosphere and the ps1 graphics. I could not stop playing it. 

The first part, when you see the flare is great: you now your friend is in trouble. And when you find the underground you feel every room as a real threat. I was sweating.

To give some feedback, at first I thought the gun was not hurting the creature, maybe a larger hitbox and larger visual and audio effects would do the trick.

It is the perfect game for a game jam: short, beautiful and captivating. You should be proud of it! Congrats!

Nice game! I like the graphics and the sfx a lot. As an advice, I would add a longer charging animation to the enemies, it now feels that there is no way of dodge the attacks. Good work!

Fun to play! As feedback, check the colors of the bullets, characters and background that get confused sometimes.

Good game!

Great game, really loved it.

The puzzles are great but the best thing is the sound design, it's really nice to hear the peasants praying the king. In terms of points to improve, it is really frustrating that the king is always moving. Maybe it is to increase the difficulty, but I believe it adds a layer of reflexes skills that do not let you think carefully the puzzles. Btw, I love the camera movement.

Overall, I am really impressed. Good job!

Great game, I love the use of the prisoner dilema. The enviroment is great, the prisoner is scary and the sound is really effective. The best detail is the camera movement, it is really smooth.

I think you should adjust a bit the numbers. At the moment, you only gain 3 points for betraying, so if you always trust, at the last round at 8-8 you don't have any incentive to betray. If you move it to 4, it would create a powerful dilema to betray your fellow friend at 6-6 to win instantly.

All in all, I enjoyed it a lot, and I would like to see the ending!

Nice game. The graphics are the usual for a starting programmer but the sound effects were a nice touch. I think you should deactivate the messages when you have read them once (the plane one and the monsters one). Keep on developing!

Nice idea but there was no explanation of what to do or what does any point means.  I agree with the other comments that labels are a must, and that a serie of levels with and incremental difficulty would have been nice.

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Great game! Nice story, although I think it would have been better if there were more subtle details in the rooms and in the puzzles that anticipated the big revelation. I also missed a command to tell you where you are and maybe some sound effects. Good job!

I love the idea and the way the map is so colorful at the end. It would be great if you can implement some kind of "final rewind" where you get to see all your little guys been turned into a color stain at the same time.

The gameplay feels really nice when you can get quickly to the unexplored areas but there are some levels where the position and speed of the enemies make it very tedious to repeat the known part. Maybe you can try the idea of doing some levels with only static - predicticable enemies.

Great game! I loved the lift! It was a really funny surprise to hear it the first time. But when the power went off and I walked into the elevator without the music... it felt terrifying.

I like the ambient and the camera mechanic. But I felt very lost, maybe the puzzles were a bitconfusing.

I love this game! Really funny lines, the artwork is great and it fits the theme nicely. 

My favourite part is when you are typing fast, make a mistake and fail two or three in a row. It makes you as nervous as the main character!

Loved this one! Too much people drinking and smoking instead of reading! The idea is great and really suits the theme.

To give some feedback, I think longer animations could help. And maybe you can create more variations of them.

Nice platformer! I liked it although I agree that the falling platforms should respawn. I would also liked that some puzzles needed more cooperation between the characters.

What a pretty experience! I love the narrative: it's simple but but it hooks you. And talking to the cat AI is very nice. Needless to say that the art is stunning!

I love the concept and the art style! I agree with the other comments, maybe you could add something like in the bash of linux, that when you press up key, the last command is copied.

Even so, a really cool game!

Great game! The visuals are impressive and so is the music. I also love the cyberpunk city, reminds me to Blade Runner. The controls are a bit unwelcoming though. 

My favourite detail is the variety and cuteness of all the baby aliens.

I loved the concept! It's really cool how you can mess with the code in such unexpected ways. I would like to see the idea expanded.

Great game! Liked a lot the tower defence mechanics