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Modern Fighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #41 | 3.672 | 3.672 |
Graphics | #119 | 3.689 | 3.689 |
Game Design | #154 | 3.393 | 3.393 |
Fun | #175 | 3.246 | 3.246 |
Overall | #194 | 3.161 | 3.161 |
Innovation | #307 | 2.705 | 2.705 |
Theme | #456 | 2.262 | 2.262 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game has 3 endings that require certain conditions. The "second" ending requires the player to beat the 'final' boss in order to follow her and escape the simulation.
The "first" ending is another that the player achieve by simply continuing on with the story and the third requires 8 Keys to unlock a gate (which is actually a secret ending).
This fits the theme of "An End is a New Beginning" because the player is required to play smart and every time they die a they get a chance to get to the secret ending. So every single player will have a different ending no matter how good or bad.
Did you write all the code and made all the assets from scratch?
I did not create the sprites and some of the music for this game. I created the story, UI, and of course code for it.
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Comments
This game is very well made, you did a great work!
I couldn't pass level 3 in hard mode, sometimes the combat seems a bit unfair, but i liked it a lot
I just wish it was faster, other than that it's very good
Thanks.
Like the game and sound! but bit to hard for me :D
Thanks
Nice game, a bit hard tho. And the gameplay feels a bit repetitive after a while, you maybe could've made the damage values a bit higher and make it a bit more fast paced. But overall, nice game!
Nice game, graphics and sounds. I think the theme interpetation is a bit stretched though. The enemies have way too much health, and I would much rather have many enemies with low health, then few with high health. Overall nice game, except from a few minor details!
Also, I dislike the use of arrow keys for movement. I would have prefered WASD for movement, and E/Q and others for the other attacks. But that's me
Very difficult i am not worthy enough to pass level 2
This game has some really cool graphics and sounds. The combo system is simple but cool, though the enemies have WAY too much health (especially on the easier difficulties). Unfortunately, I couldn't get past the second "level" even though I tried for a good while on the easiest difficulty. But the game definitely has potential with a few balancing tweaks.
Also, I love how you used the Plastic owl as the scientist Lol
Ok I think I'm convinced, on future updates I'm reducing the health of enemies and increasing the number of waves of ENEMIES to fight. Thanks for the feedback, and that plastic owl just seemed to be my best choice 😅.
Cool graphics, really nice atmosphere, love the menu music too :D
Like others said, the enemies have too much health and you can pretty much stun lock them by spamming A and S.
Also, I found a key once, but couldn't pick it up from the floor, how do you do that
Anyway congrats on making it!
The "Key" issue must've been an error in the order in layer, deceiving our brain making us misunderstand it's position on the z-axis.
Thanks I appreciate the feedback.
The art was pretty good and the gameplay was fun, good job!
Thanks.
The pacing felt a little too slow for a fighting game but overall it's quite good. The art is cool and the combo system is entertaining enough to make whittling down the enemies' long healthbars fun :)
Cool game. I like the combos and the art of the game a lot. My only feedback would be to make the character a bit faster and maybe make the enemies have a bit less health? I feel like this would make it more intense :). Other than that great work!
Thanks for the feedback, I gave the enemies (Punk and Brute) higher health and the keys slow because that made the enemies more menacing to deal with and put simply "Discourage Button Mashing" XD .
ahh yea makes sense :)
Eyy, that's pretty good! Overall, fun to play even though the enemies feel a bit too beefy. Other than that, it feels great and all of the attacks are fun to execute.