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A jam submission

Tolo's JourneyView game page

One day the Moon, the Star and de Sun made a Tolo very angry. Have fun!
Submitted by cathief โ€” 1 hour, 1 minute before the deadline
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Tolo's Journey's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#573.6533.875
Overall#653.5363.750
Audio#923.3003.500
Visual#963.5363.750
Theme#1992.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you using any third party assets?
I made everything during the jam. The Music is free copyrgith expect for never gonna give you up.

Are you using any AI generated assets?
No AI.

Did you use BulletFury?

No

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Comments

Submitted

I broke the game when I died in the same time as a boss. Also managed to make earth live in an eternal darnkess, seems like a good thing.

The game is quite fun. It looks and sounds great, everything fits super well together, I really loved the presentation in this one. It controls perfectly, it's just dodging some very cool patterns from cool looking boss, exactly why we're here. Difficulty was perfect at the moment as it's late and I'm trying to play a couple of extra games before the end of the jam so that this one was on the easy side didn't bother me at all right now.

This is a super cool entry, thanks for sharing.

Submitted

Very cool theme I have not seen before and the projectiles coming from both sides of the screen make things interesting! Love the artwork, especially the sun in level. One thing I did notice was the collision for some of the projectiles (mostly the green balls that some out of the water balls in level 1) were hitting me sometimes when i was nowhere near them. Awesome game, thanks for submitting!

Submitted

Hello! ๐Ÿ‘‹

Overall: โœจ Loved the music and the overall experience. Great job on the submission!

Fun: ๐ŸŽ‰ The difficulty was very well balanced, making it challenging but not impossible for an average player. I had a lot of fun testing this one.

Visual: ๐ŸŽจ The visuals fit the style well, and the animations were nicely lined up. Loved how the wall looked like it was detaching and how the rectangle things seemed to line up so nicely as they passed each other on another level.

Audio: ๐ŸŽถ The classical music was a nice touch and enhanced the overall experience.

Theme: ๐Ÿ“š The theme implementation was not clear to me.

Other feedback: To improve the gameplay, consider giving the player a bit more control, whether it's free-form shooting, a dash ability or something else. While moving alone isn't bad, adding more control options would enhance the experience.

Great job overall! ๐Ÿ‘

Submitted (1 edit) (+1)

Loved the 8-bit clasical music it realy made me laugh when i first heard it but it felt kind of nostalgic in a weird way. The gameplay was good and the fights where hard but fair. I only wish that you could atack behind in the sun boss but as far as i could find there where no other problems.

Developer

I will let the player choose where to shoot in a future update. Thanks for playing!!

Submitted(+1)

This was great - I tried all 3 levels (only getting them just under half health) it was great fun with loads of impressive patterns. I am counted it that i defeated the sun as he ended up getting stuck on the bottom left corner and kindly stopped firing :) - though I couldnt shoot him there.

Developer

I will fix the bugs in the future. I will also reduce the difficult, its way too rough. Thanks for playing!!

Submitted(+1)

Nice job! Second phase was tough but fair!

Developer

That phase was a nightmare to program. Thanks for playing!!

Submitted(+1)

Nice game. I somehow managed to collect every projectile :)

Developer

Oh gosh! Sounds like my betatester yesterday. 

Submitted(+1)

I really like the aesthetic you made with this game, the visuals are really good. It was pretty difficult but after some time I managed to complete all three levels. Great job!

Developer

Thanks! I may have made it way more dif than it should.

(+1)

I like the visual style, and the gameplay's fairly polished. Though, I think I broke it by dying and defeating the boss simultaneously. Overall, nice work!

Developer

I will fix the bugs after the Jam! (hopefully)