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Endure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #41 | 3.824 | 3.824 |
EASY TO GET INTO | #85 | 3.941 | 3.941 |
OVERALL | #100 | 3.471 | 3.471 |
CREATIVE | #101 | 3.471 | 3.471 |
THEME | #104 | 3.353 | 3.353 |
VISUALS | #110 | 3.647 | 3.647 |
FUN | #113 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
Every 10 seconds a new wave spawns, but you also get 1 XP point to improve your ship.
What was the size of your team?
1
Please credit the resources that you used during the jam (if you used any)
Kenney Assets and a few free Unity Plugins - they will be credited in more detail later
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
Just me :) More information at dagongraphics.com
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Comments
Great Visuals, Nice Music, good idea with the upgrades, nicely done!
I had some trouble understanding that I had to open the menu to upgrade at first, but once I got that it was pretty fun! I really like the upgrade system. The monochrome style looks pretty cool, and the audio is fitting. Feels very polished. Good job!
Thank you very much :) Yes, I agree with the menu is a bit confusing at the start - I guess it is never enough spending more time in tutorials and onboarding.
That is also my main takeaway from this jam :-P
The stars effect looked really nice as it fades out -was pretty fun and i liked the music too! Good job! :D
Thank you very much :) The star effects were done using Unity's Shader Graph magic - I was very happy with the outcome.
Visuals and audio are really good. Upgrade system is well thought out, I really liked how difficulty impacted pace of acquiring new upgrades. Utterly enjoyed playing. Great job!
Thank you very much :D I'm very happy to know that you enjoyed the game.
Quite a cool combination of RPG level up elements with the shmup gameplay and having control over the difficulty increase was a nice touch. Nice job!
Thank you very much :)
Manually controlling the difficulty to change the pacing of the game is an interesting idea.
Good job with the game.
Thank you very much :)
the game is pretty neat but the difficulty going up is just feel to slow making it pretty boring and not fun at first. but everything is pretty nice is there any enemy variation cuz just one feel pretty boring or there is i just dont play long enough to see another one.
Hello and thanks for taking the time to try my game. Maybe you forgot to open the menu and raise the difficulty. You have to either right-click or press shift to open the menu, then press the button to raise the danger, and then you will get harder enemies. You choose your own pace. After danger level 11 you can spawn the final boss. There should be difficulty and variation enough here - or at least I hope so. :)
ah i see thank you for the information.
Cool game.
Thanks <3
This is actually pretty good, it almost feels like a clicker game where you just keep becoming more powerful over time. The particle effects and audio are also super juicy too.
I'd like to see more strategy though.
Thanks for the feedback and for taking the time to play my game :)
Cool game at first I didn't check the menu so I was thinking it was pretty boring wondering when it was going to go to the next level then say the stuff in the menu and it was a lot of fun only thing is you can abuse the git rid of 80% to continue because it allows you to even with zero so you can just spam the level up and go right to the boss, overall though good job.
Thanks for taking the time and playing my game :)
Indeed, you can abuse the continue, but I think that on the other hand, if you do it, the chances of not having enough upgrades to succeed is pretty high, unless you are already a skilled player. And if you are a skilled player, you might want to push already to a harder level. But it is a good point, and thanks for the feedback.
Loved your Game :D I switched it to max difficulty to see what would happen and I wasn't disappointed :D The explosions are amazing, the music is super chill and I love the elegance of the simplicity of the game. And the revive mechanic feels really great ^^
Thank you very much for the compliments and for taking the time to test the game. Really appreciated <3
A friend outside the jam played to the end and loved it as well x)