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A jam submission

PuMpView game page

2D platformer game
Submitted by omarShrif — 56 minutes before the deadline
Rated by 41 people so far
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PuMp's itch.io page

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How does the game fit into the theme?
In our game (which has a gym and sports theme) the player which isss a nerd in workout gear, is forced to escape from a… spiky climbing wall, yup.

Since the theme is to keep moving forward, we decided to make all platforms treadmills to prevent the player from standing still, as a result checkpoints are also optional, so players aren’t forced to stop and waste time..

If they’re skilled enough, they can just KEEP GOING FORWARD!!

What premade assets did you use if any?
None. All assets were created specifically for this game.

What are the Discord usernames of everyone on your team?
"om.dc", "ebtipo"

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Viewing comments 34 to 15 of 34 · Next page · Last page
Submitted

really cool, id suggest having more contrast between player and background it was a bit tough to see for me

Submitted

Really cool idea. Maybe its a skill issue on my side but i really struggled to make it past the first platform. I did it a few times and died somewhere later haha. Loved the idea and the design tho. Great job!

Submitted(+1)

very cool game :3 nice concept need some movement improvement but i understand this game is more about keep moving forward :3

Submitted(+1)

Very cool however the game controls are floaty and spamming jump actually ruins the game

Submitted(+1)

The art looks cool, and I love the sound design. It seems like a cool concept, but I find the controls a little floaty. Interesting concept haha :)

Submitted(+1)

cool game! it's a little bit confusing but later improves

Submitted(+1)

it has a nice idea, but sometimes i died to something i couldn't even know it was there, a good idea is to have the camera follow the mouse a little bit so we can prepare for the dangers of a gym! Nice job

Submitted

I cant launch the game :(

try to reload the website!

Submitted

thank you

Submitted(+1)

i like the artwork a lot! the player character is so funky!! the camera system made platforming a bit harder, but i was able to get pretty far once i got used to the controls

Submitted(+1)

Very cool game! However, I encountered a breaking-game bug on the checkpoints with a damage-element above them: After respawn on one of them, character dies, endlessly. Also as others said, feels like camera is slow compared with player/game speed, maybe zoom out a bit the camera would help that!

Submitted(+1)

Challenging but fun! A good balance. 

Submitted(+1)

I love hard platformers so this is straight up my ally! Nice job. Only thing I can say is the camera feels somewhat unfair sometimes.

Submitted(+1)

Nice! But quite hard

Submitted(+1)

great theme interpretation, but the camera is wayyyy too slow and sometimes i can't even see the next conveyer belt i'm supposed to land on cause it's outside the camera (basically i gotta do a leap of faith sometimes). i barely ever see the wall of spikes cause it doesn't seem to reset upon death. the dash and upward conveyer belts are cool mechanics though, i liked them.

Submitted(+1)

Nice game, however like the others said, something seems off with the tracking of the character and also maybe adjust the difficulty during the game !

Submitted(+1)

nice how evrything moves but wow this camera i lost track of my player multiple times kinda wierd

Submitted(+1)

This is a good implementation of the theme, and I really tried to go as far as possible. And I liked the 8-bit sounds, which suits the style for me.

Submitted(+1)

Great theme fit! Controls were tricky but responsive. One thing to note is that, for me, the character blended too much with the background, making it the player hard to track. Solid entry!

Submitted(+1)

For some reason, this game really triggered me—I don’t know exactly why, but I just wanted to get as far as possible! However, I had some issues with a checkpoint. At first, I didn’t realize that I had to hold "F" to activate it; I only understood that after activating the first one. For a prototype made in such a short time, it’s very interesting. I really liked the conveyor belt mechanic!

Submitted(+1)

I like the artwork! I agree with the others' feedback, but it was still pretty addictive despite them. Good work!

Viewing comments 34 to 15 of 34 · Next page · Last page