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Second Hand Scuffle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #3 | 4.415 | 4.415 |
Humor | #8 | 3.585 | 3.585 |
Overall | #12 | 3.780 | 3.780 |
Mood | #13 | 3.488 | 3.488 |
Audio | #14 | 3.634 | 3.634 |
Fun | #20 | 3.415 | 3.415 |
Theme | #20 | 3.585 | 3.585 |
Innovation | #22 | 3.049 | 3.049 |
Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I agree with all the other comments. Good game, good humor, creative idea. My only complaint is the melee weapons are hard to hit with. Also, sometimes the weapon message box didn't match up with the weapon I was currently holding.
Thanks for playing! We encountered some of these bugs in our playtesting but sadly didn't have time to fix it. We're working to push out a much more polished version with those bugs fixed!
Cute and interesting game! I enjoyed exploring different weapons. I like how you forced the players to use different weapons so they won't stick to the one they like the most. Sometimes, it's difficult to use the short-ranged weapon to hit the enemy tho.
So glad you enjoyed! We realized that the hitboxes on melee weapons were a tad weak, especially the bat, so we're making them clearer and larger in a future update : )
We had a lot of fun testing your game during our live stream today, here is a link to the video archive if you missed it or wish to check again: https://www.youtube.com/watch?v=GoMEaPCVoCU&t=3700s
I saw jpeg2k in the chat earlier but I don't know if you were still there during our test. Really challenging game and well done, I just didn't understand the flamethrower.
Thank you for playing! I did manage to catch it and I enjoyed watching it!
I loved the art style and the music. The gameplay was fun too.
I love the funny comments from the weapon. Great job guys!
Thanks a lot, glad you enjoyed it!
Fun game with a solid concept! The art was really cool! I really struggled with the melee weapons though!
Thank you for the comment! We're working on some things to help with attack feedback like enemy knock backs and effects! We didn't get a chance to put it in for the jam though due to time constraints.
The art and the core mechanic are the strong points of this game, really encourage guys to keep on game dev, awesome submission
thank you for your comment so much! We definitely plan to stick as a group and keep making things! It was fun teaming up with everyone for the first time.
Great art and really good game :) Congratulations!
Thank you! We had two very talented artists!