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A jam submission

Eternal WatchView game page

Submitted by pidgingames — 1 hour, 9 minutes before the deadline
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Eternal Watch's itch.io page

Results

CriteriaRankScore*Raw Score
MOOD#682.7393.000
THEME#752.8303.100
INNOVATION#762.4652.700
AUDIO#832.5562.800
GRAPHICS#1222.2822.500
ENJOYMENT#1411.8262.000
OVERALL#1451.9172.100
HUMOR#1461.4611.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I really like the idea that you were going for and I think that with a few more things to do that the game would feel more immersive. Good job!

-R

Submitted

the game doesn't scale to fullscreen very well, it stays at a fixed resolution but you can see the planet still going around outside the view

it's a nice concept with a gamejam-quality execution

cheers

Developer(+1)

I'm still unsure how to do scaling... So that's for the future. Thanks for playing ^^

Submitted(+1)

sure thing!

oh, it’s Godot, right? for a project like this I think setting stretch mode to “viewport” in the project settings should be enough

Submitted

I liked the idea of keeping the ship going, but I think I encountered some bugs so my energy was going down like crazy even though everything was fixed. Feels like it has a lot of scope for adding ship visuals, or random events.

Developer

Yeah, I most likely missed a lot of stuff. (that's what I get for working on it until the last 30 minutes lol)

I definitely could give the game much more polish after the jam... Thanks for the ideas!

Submitted

Interesting game, would be cooledr if you had a ship grafick with all the systems so you could see them being damaged and more events would be nice.

Developer(+1)

Thanks for the idea! Maybe I’ll implement that if I keep working on the game :D

Submitted

Good job! I felt like a spacecraft for a short time and began to sympathize with them.