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Set A Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #34 | 3.744 | 3.744 |
Gameplay | #41 | 3.615 | 3.615 |
Theme interpretation | #46 | 3.718 | 3.718 |
Innovation | #49 | 3.462 | 3.462 |
Graphics | #60 | 3.795 | 3.795 |
Audio | #111 | 3.231 | 3.231 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/AbdullahShafqat-OG/Set-A-Light.git
Theme interpretation
You shoot the moon hence "moonshot" also torch can not light up moon light hence "moonshot thinking"
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Comments
Nice level design and pacing with the new mechanics with each new level. Well done.
If you like platformers, please try our game.
Well done man! Great puzzle game, perfect length for a Jam! Can learn something here! Video below:
31:36 Set A Light
I won't rate this as it might be on my end, but while I see the potential in this, I was unable to "select" a satellite to rotate it, rendering this unplayable. I'm sorry. :(
although i havent had this complaint yet, still there is a bug where skipping the levels renders the satellites unselectable maybe this ties in with that.
i will have to debug this after the jam period.
thanks for the feedback
i think i know what went wrong
this might be due to the fact that some satellites are rotatable and others are just moveable first two levels just have moveable satellites
Had a little bit of a problem with the controls and the movement didn't always register for me but liked the idea and the execution. The art style is pretty neat and seems pretty polished given the time frame.
Nice idea. Very satisfying puzzles. I like that the sounds and the graphics are very coherent (neon light, neon sounds). Art style is very consistent.
I would suggest to show controls tips somewhere in-game. It took me a while, Alt-F4, and another game run to discover how to rotate satellites.
Excellent puzzle game! I love the puzzle mechanics trying to shoot a beam at the moon.
Very in theme! Very nice visuals.
Great job!
Cool game! The overall impression is very good. The only moment is incomprehensible obstacles in the form of red lines. Could replace their graphics with something like asteroid clusters ...?
It's neat to see a puzzle game, since that seems to be a quite underrepresented genre in this jam! Everything felt very stylish and polished; with more levels and a more nuanced difficulty curve it could probably be a commercial product. Great job!
Loved the polished graphics and level design. Definitely had a lot of unique puzzles. I found controlling satellites at first to be a bit confusing but got the hang of it over time. Felt very polished which is a huge plus!
Great job, everything felt well polished and it was a joy to play! Engaging level design as well!
The type of game you could keep working on and on, adding more mechanics and interactions and never gets old. I think you have a great foundation for a full puzzle game here, it can greatly be expanded upon to create a very wide variety of levels, and it's easy enough to also make some puzzles with multiple solutions, allowing for some player expression as well. If I had to point something bad, I would nitpick the sensation that you're not really thinking about how to solve each puzzle, but more like tinkering and experimenting with angles until you solve it. It's not something bad, it's just different from what most people want to achieve when they make a puzzle game. But yeah, that's a solid foundation you have for a game here! Great job!
Very interesting game, really nice atmosphere. I enjoyed going through the 12 levels and the difficulty progression. Well done!
A fun puzzle game and great theme interpretation, clever stuff. I like the neon light title screen too.
Nice game, adding new types of satellites kept the gameplay interesting. Was confused initially when I couldn't rotate the satellites in the first two levels, but once I figured it out it was fun.
Nice twist to light path type game.
+good simple gfx
+ good game play, satellite and obstacles
- a little tutorial would have been better
Graphics are awesome as well as audio, game is interesting that makes it addictive.
Pretty neat puzzle mechanics. That final level made me feel a little dumb bit it just came down to a bunch of miniscule adjustments. Love the addition of the tiny level for the end screen.
The artwork and sounds design were superb. Really enjoyed playing! :)
A solid experience, the graphics are great and fit very well, and it's fun to figure out how to position everything! I love how there are different types of satellites that behave in unique ways, making the puzzles much more interesting. Challenging, but satisfying.
Really liked the puzzle layouts. Was confused at first because I didn't realize the rotate satellites and the move satellites are different but once I got the hang of it it was really fun. The sound effects and graphics feel very polished, great work!
Nice and coherent graphics with some good SFX. The puzzle solving aspect of it is fun, I definitely struggled with the later levels but the difficulty progression is pretty good c: