Nice submission!
There is a bug that, if I stand on the right side of the screen, the rocks spawn behind me.
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #227 | 2.714 | 2.714 |
Audio | #275 | 2.143 | 2.143 |
Graphics | #311 | 2.214 | 2.214 |
Innovation | #375 | 1.714 | 1.714 |
Overall | #414 | 1.571 | 1.571 |
Gameplay | #420 | 1.429 | 1.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/MountainBridges/Luna
Theme interpretation
MoonShot ! Perfect for our Luna girl to dream away to moon for a space exploration adventure.
Nice submission!
There is a bug that, if I stand on the right side of the screen, the rocks spawn behind me.
The barebones of the character control were there, and being able to charge up jumps of different heights could be used for some interesting platforming. At the moment though there isn't a win or a lose state in the game, and I found that after dodging the first few rocks they stopped spawning.
Nice submission!
Some ideas for a post jam version:
1) Show the walked distance to give a sense of progression
2) Limit the jumps to keep Luna on screen
3) If it's too hard to detect when Luna is not longer able to stand and keep the game working, you could just put a reset button
4) Maybe adding an overlay at the start with the controls?
The game seems to be a bit buggy and once Luna falls, she can never get back right up. But overall nice work!
There doesn't really seem to be a death/lose state, the game just kinda.. keeps going. The jump being on the release of space is also really odd-feeling. The music is good, if a bit loud.
Leave a comment
Log in with itch.io to leave a comment.