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It's Buzziness Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #28 | 4.000 | 4.000 |
Graphics | #59 | 3.900 | 3.900 |
Overall | #87 | 3.600 | 3.600 |
Gameplay | #174 | 3.000 | 3.000 |
Innovation | #201 | 2.800 | 2.800 |
Audio | #224 | 2.800 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository
https://github.com/PhilipLemaster/GithubGameOff2022
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Comments
This is getting the quest system of AAA to another level of stress! The graphics are amazing although for nearly 1Gb of download I expected a lot more detail. Tasks are difficult to follow on the map without zooming, and those with multiple stages are quite impossible if you don't know where everything is located (the store room, the new desk for stinky, the staff waiting for coffee...) I'm sure playing a lot will help me get better. But the gameplay feels smooth and the music fits the stressed mood with a happy twist. I don't see the credits in-game or on the site, I hope to see more from you. Kudos on your work!
Very fun interpretation of the theme, Very fast-paced and stressful, which I assume was the intent, and really good job at making that felt. Love the art style and a small bug which sent one of the security guards flying was hilarious and didn't affect gameplay so honestly great feature!
Very good game, lots of details, it's a lot of fun to go buzzing around doing some tasks! It just needs polishing and a few bug fixes to make the experience more enjoyable.
Fantastic game! I really liked the idea and the design of the office. I have a few bits of feedback I'd like to share:
I also noticed some bugs:
Really glad you enjoyed the game and thank you so much for the feedback! I definitely think everything you pointed out is valid and I’ll work on some of those when I continue working on the game ☺️
Very solid game concept! The art style is very well made and i am impressed by the quality and quantity of assets you managed to pull out. I think the minimap is a bit hard to read as it's small, i would suggest you to put indicators around the character instead! with maybe some numbers / symbols for which indicator corresponds to which quest. Overall very good experience, ggs!
Really fun game, loved the minigames. Would have liked the camera angle to be controlled by the mouse instead of shift, it was a bit too disorienting
Super glad you enjoyed it! And I totally agree, that's one thing I would've loved to implement if I didn't get so crunched for time.