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Grapple Pack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.531 | 4.531 |
Overall | #3 | 4.313 | 4.313 |
Audio | #9 | 4.031 | 4.031 |
Graphics | #27 | 4.188 | 4.188 |
Theme interpretation | #89 | 3.719 | 3.719 |
Innovation | #105 | 3.375 | 3.375 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/diego-escalante/GO2023-GrapplePack
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Comments
This was super fun. Very intuitive. Great gameplay, love the little fox. Super cute. The comments along the way are very funny. The save computers along the way were very handy. GitHub repo looks good too - maybe add an image ;)
Thanks for playing the game and for providing feedback! Fear not, I plan on prettifying the repo in a few days!
what a blast! one of the most polished games i've played in this jam. loved the art and funny voice acting! i'm personally a sucker for a good grapple game so this was great. i only have a couple critiques: i think the grapple should be longer and / or there should be a little indicator of what the grapple can hit. often times i found myself missing a hook because i though i could reach but but the grapple wasn't quite long enough. i think either making it longer or giving a little indication of what is in range will go a long way to let players understand what their limits are. other than that i had a lot of fun! the little quips were always a joy to little to and the respawn was quick, so i never felt taken out of the game.
Thank you for trying out the game and for the feedback! I agree with your feedback. Although you can double the length of the grapple in the assist settings when you pause the game, I also thought that there should be an indicator of how long the grapple can travel from the player so that its not ambiguous how far it can reach. My plan was to have a toggleable and subtle ring-like indicator around the player indicating the grapple max distance. But alas, I ran out of time to implement it. Maybe for a future update!
Thanks for playing our game! Cheers!
Awesome game! It was really fun to get the hang of the grapple hook, with a little practice I was able to complete the game. The level was well thought out and it was a nice feature to have the save computers frequently placed throughout in order to prevent the frustration of having to replay sections of the game too much. The mechanics and physics felt nice and smooth as well. Great work!
Nice game, I had some difficulties to play it because the grap isn't working if you don't aim the right thing, I was hoping to grap everywhere and touch the hit point with the grap and not with the cursor. The voice acting is disturbing too. Otherwise, I like the gameplay, animation, and the graphics. Good game!
I like maze and adventure games, and this game is nice designed. I tried several times to all levels, but I am not very good at action games. The mechanic is awesome, and I like 8-bit style all the time.
Nice jobs!
This game is awesome and hands down the best tutorial built into a game I have seen this jam (and you are gam #71 I'm rating ;P) The controls were very fluid and intuitive and the puzzles were well designed.
Kudos for having voice acting in a jam game, and not only that but the voice over was actually funny (Saw that coming!).
Overall great game and I don;t even know what I would change to improve it !!
Thank you so much for the kind words! Glad you liked it!
Well done with the game! Amazing and polished entry and had a lot of fun playing it. :) The voice acting was grand!
Awesome job, definitely my top pick of all that I have tested so far.
I enjoyed the audio bit, where the switches are introduced I think "...caught it in play testing...", I laughed at that :)
Great game and very polished well done