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Hammerforge

75
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1
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2
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A member registered Feb 07, 2017 · View creator page →

Creator of

Recent community posts

I hope so, thank you for your reply! Keep up!

Really nice and surprising level, it's a pitty that we don't have the account of ennemies killed and the number of secrets at the end though, i see you are working on this for the next update. Some black artefacts are on some ceilings. Next update pleaaase!

The ambient is very mysterious and I like it a lot! Il like the level design, even if it's not like the original doom, it adds a modern edge, as do the flames and lighting effects.

I didn't understood how to display the map interface.

More levels and environments plz!

Yeaaah! 🤩🥰

Nice update! "Hurt me plenty" is to simple for me 👿

I will try a more difficult skill!

I see all changes since the beginning and I follow every step of the project. That's because I really like to watch how an ancient legend of the video game is reborn with beauty and challenge. Don't let your hands out of you keyboard Magic Hat! 'Cause I'm in the place finding all secrets!

Nice update! I found all secrets haha, the number 2 is really hard to find! I just keep thinking that a "red hit" flag or something to see what is hitting us will be great to see in the next update? Cheers!


Oh nice! 💖

Omg this update is really harcore! Maybe some sound feedback when ennemy is firing will be great. I don't really know where to look when I'm hitten.

I've got to try harder and put another comment when I will finish the level (didn't see invisible pinky yet).

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Hello, I agree that documentation or a simple video tutorial from the dev would be helpful! :)

I only found those :

Un super jeu de logique qui me rappelle la bonne époque de Cut the Rope !

Oh, and what was your inspirations and tools for the game plz?

Thank you for your reply, then it gives me a goal, to the 10th flooooor! (By the way if you have time to put a final boss it could be marvelous) (please) (please) (I need one).

This game is one of the favorite games I played for this jam, you did a great work. I like the retro style, the D&D vibes and the sounds/ambient is really great. I have only one question : is there a end? Because I would like to try hard this game.

I like the graphic style but didn't understood how to play, even by reading the game page description.

Some checkpoints could be great, I did the tutorial but the first level was too difficult for me. I need smooth difficulty progression to this kind of games. This game could be great to see on speedrun streams though!

The atmosphere is nice, but the platforms could be varied. A map could help you find your way around. I like the survival aspect but didn't go too far because I was lost and losed patience.

Really great game, it's harcore but with some skill and reflexion I understood the gameplay after 2 runs. I wonder if a double jump could be good to implement, even if it jumps just a little. I like the graphics and the animations!

Nice game, I had some difficulties to play it because the grap isn't working if you don't aim the right thing, I was hoping to grap everywhere and touch the hit point with the grap and not with the cursor. The voice acting is disturbing too. Otherwise, I like the gameplay, animation, and the graphics. Good game!

Hey! I think you broke it lol, very strange! Maybe you could download the zip version to play?

Very nice game, almost a full game, maybe with to much dialogs. Very funny menu for the food at the end, but it could be nice to go on the level we lost food to get it back and finish the game at 100%. Very nice graphics, nice interpretation of the theme and I like the story/world. Great game!

Hi, I love that game, maybe you could add a speed button to go faster on scaling with animals!

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I wonder what faction is on the island, maybe some kind of "mousehover" could be good to investigate wich one is growing the most? Nice game, reminds me Timberborn and others of the genre.

Thank you for your comment and for playing.

You can quicksave by going near the statues from the underground!

Hope that could help :)

Merci MortyTheMartian ! Quelle éloge ! C'est encourageant pour ce qui va suivre !

Thanks a lot, maybe you talk about Adam a** lol

I like it a lot!  My interpretation is that you've used the ladder theme in the intensity of the character's emotions when he wants to return to the mountains. Is it true?

Hi, I did the training but didn't understand the first level, please help!

Nice principle and environment, but the cam is shacky and the collisions of rooms aren't good, my little boy jumped out the map (near the stone door on the fifth level or something). Otherwise I always love to be a tauren.

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Really nice game, I like the style and the sense of improvement. With the mouse I tried to figure out wich kind of ore and processed bars it was, so maybe it's a feature to develop! Otherwise, a little message like "nice, you constructed all the city" or something would be great when you did all the improvements everywhere. Goog job!

Thanks for playing, to answer why you die: if you take the heart to the second level, you can resist more simply. Watch out for hidden spikes!

Thanks a lot for you suggestions, I´m happy that the game boy style is here, that was my ultimate goal!

Thanks!

Merci beaucoup pour ton avis ! On dirait bien que mon but est atteint, un peu de nostalgie, de la difficulté mais pas trop, et une touche d´humour ! Super com´ ravi que le jeu t´ai plu !

Haha, oui j'ai volontairement laissé quelques zones d'ombres pour ne pas que le joueur soit trop guidé, juste à l'image des jeux d'antan ! Merci pour ton commentaire très positif !

Thanks a lot for your comment!

I would like to see this then! 😀

Ah, ok!

Thank you very much!