Play game
Mostly Subtly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme interpretation | #93 | 3.583 | 3.583 |
Gameplay | #120 | 3.167 | 3.167 |
Innovation | #127 | 3.167 | 3.167 |
Overall | #163 | 3.250 | 3.250 |
Audio | #237 | 2.667 | 2.667 |
Graphics | #276 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/Dativ/MostlySubtly
Game description
Player need mark correct target without being seen by the guards. To determine the correct target, it is necessary to collect clues from the crowds.
Theme interpretation
It's a kind of mysterious sneaky game.
You must avoid guards and the target must be revealed using clues.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool game concept implemented really well. You've got the mechanics down to a point where they're genuinely very fun and chill. Great job!
Nice complete game. Only downsides were that the camera angle made it very hard to see what suspects were wearing (could maybe show an icon of them when you get close, a side-on view so we can see their clothes) and that I didn't know you had to stand right on top of the crowds for them to do anything - maybe in instructions say 'get close enough to crowds to learn info' rather than just 'interact with the crowds'. Otherwise all good.
nice video game : it's simple and fun!
This one was a fun one to play- worked great in the browser with a calm feel even though the security detail would stress me out sometimes. Game played really smoothly and was nice on the eyes too. Great job!
overall good job. Some improvement suggestions tho. Maybe you could add the clues to the screen on the left or right corner and maybe put a ring or marker under the currently targeted person. I accidentally marked the wrong one when they were kind of close to overlap. Also a way to reset if you target the wrong one would be good.
It's a nice concept and I like the clue mechanic, although the random turns of the guards ruined the game for me more than once XD, good job
Loved the idea! Escept for those random guard 180s.
Fantastic job!
Great game! Each restart generate random clues which is pretty neat. Always give me heart attack when the guard turns around suddenly and i get detected.
Thanks!
I really enjoyed this, I think the core concept is great. It could probably use a bit more balancing and progression, maybe security cameras or dogs or other types of dangers to avoid.
Overall I think its a really great effort and I enjoyed it - great job!
Thanks for feedback! It really needs more gameplay mechanics. It's just a bit empty.
I think we both know you wanted to do more here than what you produced so what I'll say is that the movement and gameplay is clear at a glance, but you're missing a couple key tutorializations. Why we should be watching these people, and what we should be looking for from them. I like the concept you have here and you're clearly very good at consistent physics.
Thanks for feedback!