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A jam submission

useless cave secretView game page

explore the cave full of secrets, but are they useful to you?
Submitted by wrouf — 1 hour, 23 minutes before the deadline
Rated by 13 people so far
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useless cave secret's itch.io page

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GitHub repository URL
https://github.com/GoldenHuntingBear/GameOff2024

Game description
plateformer with secrets

Theme interpretation
we centered the theme around the cheat codes, that wasn't implemented unfortunately.

Wildcards used (optional)

Cheat Mode

Let players break the rules with things like infinite lives or invincibility

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Comments

Submitted

The graphics are well done and the soundtrack helps to set the mood.

Submitted

I think the speed of the character could be a little faster, as well as a bit of a higher jump. The wall jumping was a little difficult, too. I really liked the art and would love to see this finished. Good job!

Submitted

I have rated your game can u rate mine

Submitted

I found it too hard to wall jump in the first spot. At one point I got stuck on the edge of a spike pit, and I could only move into the spikes.

Submitted

Unfortunately I couldn't progress past the wall jump where there were spikes on top of a wall, it just kept killing the character whenever they attached to the wall. Maybe I was doing something wrong, but in the end it wasn't fun having to walk for half a minute from the spawn point to try again. Overall the wall jump mechanic feels extremely unpolished with how vital it is for progression, with seeming random attachment/detachment and acceleration.

Fairly good atmosphere though, and great choice of the name!

Submitted

I liked it, but the movement feels inconsistent and I feel like I don't have enough camera room to know what's coming ahead. for example I jumped off an edge not knowing there were spikes below. I love the art and its fun. my main advice would be that it feels a little unfair

Submitted

If you fix the collider with physics so as not to stick on the walls, it’s a pretty cool platformer

Submitted

I did see you guys say the game is not finished, so I will keep it brief. The platforming is a bit janky, I clipped a spike when trying to wall jump. Also the platforming felt too precise. Maybe I missed a secret or something that made progressing easier.

I don't want to be overly negative, so some positives were definitely the art and sound effects! Great aesthetic to the game overall and made me feel like I was in a similar setting to Celeste.