Hitboxes on enemies and arrows aren't the best however really nice graphics and music.
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Birb, The Getaway's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #14 | 3.181 | 3.478 |
Theme | #27 | 2.783 | 3.043 |
Audio | #31 | 2.346 | 2.565 |
Overall | #38 | 2.306 | 2.522 |
Fun | #45 | 1.750 | 1.913 |
Originality | #45 | 2.227 | 2.435 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The game looks super nice, great job! The movement lacks some dynimics though. Once you change that it will be perfect :D
Insane visuals and audio for a weekend of work! I feel like the movement could need some more tweaking though.
The Limbo inspiration is strong with this one. Played it for a while yesterday but couldn't finish it. The Ui could have used a bit more work and that first obsctacle is just a pain, thankfully you made the quick restart mechanic. Love the enemy designs.
I love The Visuals of this, There seems to be an issue where the background is buggy at the start which meakes it a little hard to play for me but that fixes after a few seconds, the Silhouette enemies and terain is great however it is tough to distinguish floor or foe lol, really enjoyed though thanks
Nice game, love the visuals, I just think there is place to polish the movement physics, but it's great
I like the mood you got going on in the game! Something about the movement doesn't feel right, but i can't really say what
Great Visuals, Idk why but I think the jump or gravity is kinda off, you might want to adjust it, but maybe it's just my computer? but the gravity is off .
it's kinda hard to distinguish the enemies from the back ground coz it's blending in with the environment.
one small thing, the pause button "P" is kinda weird, try using the ESC key to pause the game, and use a image canvas to show like a pause menu, it would look cleaner.
btw it would be greatly appreciated, if you check out my game also. thank you!
Great Visuals, Idk why but I think the jump or gravity is kinda off, you might want to adjust it, but maybe it's just my computer? but the gravity is off .
it's kinda hard to distinguish the enemies from the back ground coz it's blending in with the environment.
one small thing, the pause button "P" is kinda weird, try using the ESC key to pause the game, and use a image canvas to show like a pause menu, it would look cleaner.
btw it would be greatly appreciated, if you check out my game also. thank you!
This is not vr game! ;D
Great work!
Visual style is super pretty, music relaxing and remind me old games on nes. You worked on control of player, it became much responsive! Some trouble with hit boxing enemy, but not critical. Great work!
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