The idea of reuniting Yin and Yang is cute. I like the use of the Ikaruga mechanic (white dot bounce on black obstacles and go through white ones, and vice versa)
I'd love to see more asymmetrical levels for the game to be more engaging (those are hard to design, I do realize that)
Play game
Crack in the mirror's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 4.214 | 4.214 |
Gameplay | #14 | 3.500 | 3.500 |
Overall | #23 | 3.400 | 3.400 |
Graphics | #26 | 3.286 | 3.286 |
Audio | #31 | 3.071 | 3.071 |
Innovation | #41 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Played this on stream. Check out the vod here for my thoughts. https://www.twitch.tv/videos/1003299098?t=00h00m10s
Thank you so much for playing my game. I did have problems with the level design. I was planning on adding tiles that reverse gravity, and switches that change the colour of walls, but I didn't have time.
Some web browsers do have problems with pico 8 sound.
After the jam is over I am planning on fixing up some of the problems, and add stuff that I couldn't do, due to time.
As to using the wrong two, that too has been fixed.
I liked the trail effect of the circles and I also liked the music.
Well done for your first jam! it's a nice style and the particle effects / sounds give nice feedback to the player. One small point, I'm not familiar with the pico8 concept, so it took me a while to figure out I had to use the 'C' button
Nice game! I like the idea. Was always thinking of making smth like this. To control to character at the time. But when they're reflected it does make sense! It's cool. And also I like the style.
Sometimes even when the level is quite symmetrical one of character fall down from the platform, but another doesn't. Idk if it's a bug. But anyway the game is nice!
Level 3 was surprisingly difficult for being that early in the game. Have to time the last jump on the right side perfectly to get out, though I could be bad.
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