Love The Algorithm so thank you for the compliment 😀. Guitars are real 🎸🤘🏻. Appreciate the kind words and feedback.
starzonmyarmz
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Finally got around to writing up a retro: https://iamdanielmarino.com/posts/github-game-off-game-jam-2021-retrospective/
The concept is hilarious! It was fun/infuriating to play! I admit I didn't get too far tho :P. Not sure what the point of the HP was for since mine was below -200 by the time I gave up.
Some minor critique: I think it would be beneficial to have some visual indicator like a power meter or something showing how much velocity you'll have from holding spacebar. Also I don't recall explanation of what the controls are to play. I think just arrows/space, but maybe I missed something?
Great job!
Fun game! Graphics and audio are nice. I couldn't figure out how to get to the tops of the trees on the forest level, but that's not your fault :P.
I kind of like how you don't take damage when touching bugs, but at the same time there's no incentive to be careful in platforming. Tricky tradeoff, but in the end I think you made the right move.
Biggest complaint is the collection of bugs is a tad wonky sometimes.
Overall, nice work!
What a simple concept with easy to use mechanics. I really enjoyed this platformer. The graphics, sound, and overall atmosphere were all well-executed. Tutorial was also nicely integrated.
If I'm being nitpicky... and I am... I wish that there was a little more indication of death other than just showing "retry" on the screen. Animation or sound or both or something!
What a simple concept with easy to use mechanics. I really enjoyed this platformer. The graphics, sound, and overall atmosphere were all well-executed. Tutorial was also nicely integrated.
If I'm being nitpicky... and I am... I wish that there was a little more indication of death other than just showing "retry" on the screen. Animation or sound or both or something!
I didn't really figure out _how_ I was suppose to beat the level until like level 2 or 3. I think the puzzle part of the game itself is a great in itself, and that the platforming aspect kind of detracts from it a little bit. Maybe if the controls were a little less slippery, and if it was faster to push a block the platforming wouldn't had been such an issue for me.
Back to the puzzle: its a great concept and I could easily see this part being flushed out into a fully fledged mobile game. Nice work!
This is one of my favorite games from the jam so far. I appreciate that you took the time to make it compatible with mobile/touch devices (I played it on my phone just because I could). I really like the Atari art/sound aesthetics. The collection and distance features makes the game that much more addicting. You've done a great job, and hope you keep creating games because you have a great sense at how to make a game enjoyable to play.
My only wish is that there was a little more variety in obstacles as you progress (maybe I didn't get far enough), but I get it's a game jam and sometimes you need to just ship an MVP.
Excellent work!
> What kind of tuning would you like to see?
It felt like I was at the mercy of randomness in shapes appearing moreso than skill in being able to play the game. For instance, in several of the times I played through a third shape didn't appear until the rows were almost at the lazer, so I was unable to match until then. It feels crummy when you lose to something you don't have much control over.
These are the types of things you find through endless playtesting and having others playtest your game.
The voice over made me laugh, and I also really like the main song. It didn't feel like there was any scaling in difficulty (maybe I didn't play long enough), and I think the game would benefit from this or some other mechanic of sorts that made you feel accomplished about progressing (power ups or whatever).
Oh my, this is more or less my day job :P so I was hoping to have a bit of an advantage going into this game. That said it was still stressful! I'm sharing your game with my colleagues to see what they think lol!
Really clever interpretation of the theme. Graphics are pretty minimal/simple but I don't mind that. Wish there was some more sound. Tutorial was great, and I'm sure people will find that quite useful. Nice work!
Considering you built this in two days, it's pretty amazing. It has its own aesthetic compared to other games with similar mechanics (such as minecraft) which I appreciate. The sound design is also pretty great. Not really much of a game, but it seems like the base of something that could be high-quality.
Considering you built this in two days, it's pretty amazing. It has its own aesthetic compared to other games with similar mechanics (such as minecraft) which I appreciate. The sound design is also pretty great. Not really much of a game, but it seems like the base of something that could be high-quality.