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A jam submission

Power-Up AdventureView game page

A jump 'n' run game where you need to provide power-ups to the player to help them through the level.
Submitted by Stiggstogg (@Stiggstogg) — 18 hours, 7 minutes before the deadline
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Power-Up Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Build it with Phaser#3n/an/a
Innovation#43.9743.974
Open Source#7n/an/a
Audio#103.6583.658
Overall#123.6953.695
Gameplay#213.7113.711
Theme#263.6323.632
Graphics#603.5003.500

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Oh this was so good and so frustrating in equal measure! Such a brilliant concept, too - the way the power-ups speed towards the player adds a whole other dimension to factor in when timing dropping them. Visually it was brilliant and I loved the music and effects. Solid, polished, mostly on-theme and unique. I feel like a nice player affordance would be for you to drop a 'marker' at the top when you use a power-up, like a ghost-marker, so you can see it on your next playthrough. I appreciate that may make the game easier, but believe me, by level 5 I really needed it! :)

Challenges

Open Source

Build it with Phaser

NPC

GitHub repository url
https://github.com/Stiggstogg/power

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Comments

Viewing comments 13 to 1 of 33 · Previous page · First page
Submitted

The cover page is already a joy to read. I like how you enlisted your resources to make your game.

I also like the goofy music and the SE when the player pops.

The timing is a bit hard and thankfully the player gets a speed boost for the rocket. 

I managed to get to Level 3 but I have to rate other games (oh well..)

Developer

Thanks a lot for taking the time and playing it! Agree that there are a lot of other great games to play and you cannot spend a lot of time playing every game. Happy you liked the music as I did the track by myself.
PS: Very cool you took the time to read the page :). I like to mention my tools I use, as it might help others in finding their new favorite tool :).

Submitted

I absolutely clutched that last level. The visual style worked very well, and there was interesting core mechanics at play. 10/10 would play again.

Developer

Thanks a lot for the nice feedback and playing it through! I tried to keep the art simple this time and used an asset pack for it. My art skills are pretty bad, so I just edited the asset pack a bit. Happy you liked the core mechanic as I try to be always innovative with my mechanics.

Submitted

I like that delayed delivery of the powerup, really challenging. The music is outstanding!

Good job!

Developer(+1)

Thanks for playing and the nice feedback. I always try some new mechanics in game jams. Sometimes they work and sometimes they don't :). Happy about the compliment for the music, as I put everything together on my own and was not sure if it really fits the game.
Looking forward to your game!

Submitted

really amazing game, great art and sound effects, what most i like that it's playable in phones, web games usually are for desktop, i ended up finishing it

Developer(+1)

Thanks for playing it all the way through. 28 deaths is really impressive! I try to make sure I optimize it also for mobile, in this way I can easily send it to friends and family :). Thanks for the nice feedback!

Submitted

Good game.

Developer

Thanks for the short and nice feedback :).

Submitted

This game is so greaaaat. I enjoyed this, well done (44 death :') )

Developer

Thanks for the very nice feedback. Congrats to make it through with 44 deaths only! I think this is very good!

Submitted

The take on the theme is veeery clever! The gamplay is intresting and once  you make the first couple of try to get the timing right become very fun but still challenging. Simple, but simplicity made right it's difficult to achieve. You menage to made it! Great work! Also love the retro art style!

Developer(+1)

Thanks for playing and the comprehensive feedback! Glad you liked it. The art is not my own. As my art skills really suck :), I used an asset pack this time and edited it a bit.

Submitted

interesting mechanics, well done

Developer

Thanks for playing and the nice feedback.

Submitted

It was difficult at first, but after getting the hang of the mechanic it became fun. I like how it get more and more difficult, and that we have to combine power-ups to complete certain stages. It was an aha-moment when I combined speed with jump to get past the hindrance. I completed all levels, and was satisfied, well done.

Developer(+1)

Thanks for playing and congrats you made it through :). Takes some practice. I am happy the time I invested to set the difficulty paid out. Just with the last two levels I am not so happy. Level 9 felt a bit more difficult than 10, but maybe it is just me.
Thanks for the nice feedback. Looking forward to play your game.

Submitted

I also thought level 10 was easier than 9, but that’s a good thing if you ask me. Having the last level be slightly easier than the previous may leave the player wanting more.

Submitted

Very cool game. Love the concept and the pixelart. So good!

Developer(+1)

Thank you for playing and the feedback. Glad you liked it. The art however is not mine. Just used an asset pack and modified it a bit.

Submitted

This is such a cool idea! Was hard to get the timing down but I liked that retrying is so quick. Really like the art and the music too. Great work team!

Developer

Thanks for the feedback. Yes, agree it takes a while to get into it. Happy the retrying feels good, because you might need to do it a few times :). The art is an asset pack (with some edits from me), but the music is fully handmade.

Submitted

Cool concept, nice pixel art.

Developer

Thank you for giving my game a try and the compliments :).

Submitted

Liked the idea 😁

Developer

Thanks for playing and the nice feedback.

Viewing comments 13 to 1 of 33 · Previous page · First page