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Timey Wimey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #9 | 4.232 | 4.232 |
Overall | #29 | 3.779 | 3.779 |
Mood | #35 | 3.826 | 3.826 |
Audio | #44 | 3.536 | 3.536 |
Visuals | #75 | 3.522 | 3.522 |
Ranked from 69 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
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Comments
Great game, Great concept, Great implementation
Thanks you very much .
lol well I'm clearly terrible at platformers despite the fact that I keep making them! :) Cute game for sure! :)
Thanks you very much
beautiful idea
Thanks, it was a moment of inspiration :-) that doesn't happen that often.
Got to admit I really enjoy this game, though I am terrible at it! You've definitely added some polish since I last tried it!
Thank you. It's been an experience
I really like the music and also nice artwork 😊
Thanks, Music is something i can do :)
Fun to play... and definitely not easy :)
Thanks for your feed back, Post jam i will be looking at the progression of difficulty on each level.
Nice game. It was really hard the first time I played. Once I understood all the mechanics it got easier. I really liked the backgrounds!
Thanks for your comment i enjoyed your game a s well.
This is a very cool concept, very unique! I think it would be nice to show gems that are left to pick up in the level.
Thanks for your comment , I changed it so you can now see how many you have left to pick up.
Amazing visuals for a 2D game in a game jam and feels very polished and shows the great work behind the game.
A bit difficult for my taste but the game concept is very original.
Thanks for your comments, Its always hard getting the right balance between easy and hard. Level design is a skill in its self :-)
I like the menu transition effect. I definitely see improvements on the game since I last played as well.
The game looks and feels well polished, the concept of the game is quite interesting as well, and it feels original too :-)
You have done a great job on this, the game feels very complete too. I hope you're proud of what you have accomplished :-)
Cheers DeepWolf,
I am very proud considering it my first game .
I think this was one of the first games i played from this jam, the mechanic in this game is soo smart, really enjoyed it :D
Thanks , Glad you enjoyed it, Makes it worth while :-)
Wow! That was really fun to play. First thing I noticed was the polish and the animations between menus. It was a little hard to see the other temporal doctors, having an outline or something might make it easier. Other than that, it was fantastic! Great work!
Thanks for your feed back ill look at making the other doctors more visible. Glad you enjoyed it.
I like the game concept , it very unique. It was really fun to play
Thanks , Glad you enjoyed it.
Wow, I've been following the progress of this game through the discord server, and yes, I'm impressed. Such a simple but yet amazing idea for mechanics, I would definitely like to play more games with similar ideas.
The only thing which can be improved a lot is feedback from the game. It was to understand where do I spawn, as well as differentiate the character from his previous selfs. Maybe adding a temporary outline or something like that can help. But still, the idea is engaging
Thanks you for your comments i will certainly look at improving the visibility. Glad you enjoyed it
I really love the concept and it was really fun to play.
Thanks Glad you enjoyed it
Great concept! Between trying not to fall off the platforms and trying to remember which route the former incarnations of my player had taken, I could be there all day. Probably longer ;c)
Glad you enjoyed it
What a cool game. One point is I would make the UI a bit more visible, particularly the countdown. But I'm curious how you actually programmed the main mechanic, it's really clever.
I tried recording just the input but i found if the frame rate changed things messed up, so i just record the position and if the character is touching the ground write to a file stream . then just play it back that file . it slight more complicated because you have to track how many things are reading the file before you close the file stream and each charter has to store file poiner so it know where its at in the file. but the source is available and feel free to rood around , you will find what you need in the MovmentController file.
The concept is really cool. The amount of strategic element in this platformer is simply amazing. The art work could use some polish, and this game would be epic.
Thanks for your feed back , Yea my artistic capabilities only go so far :D
I love concept and the game feel! Such a good idea and well made as well! :)
Easily see this made to an android game and getting quite popular!
I did try it on android but need to rework the controls a bit to fit the platform. Glad you enjoyed it.
Such a great idea!
Thanks :-)