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A jam submission

Summoner of SoulsView game page

A necromancer summoning the demon to destroy the world.
Submitted by Mushroom Adobe Games, Charlie MoonShroom — 3 hours, 50 minutes before the deadline
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Summoner of Souls's itch.io page

Results

CriteriaRankScore*Raw Score
Mechanics#893.7423.742
Fun#1073.7743.774
Sound#2403.0323.032
Aesthetics#3303.3553.355
Music#3342.9682.968
Theme#3902.9032.903
Story#4792.0652.065

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
2

Link to your source?
https://pen4711.itch.io/summoner-of-souls

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Comments

Viewing comments 8 to 1 of 28 · Previous page · First page
Submitted(+1)

It's a tad too sensitive for laptop controls, edge scrolling and it over shoots everything. maybe add a edge scrolling speed in options. Welldone for making a game in the 10 days tho bud, i suspect my son would much prefer this game than i do.

Developer(+1)

Thanks for playing! I myself don't like edge scrolling so I only included it as a on or off toggle but I will definitely add a slider for speed as well. Appreciate the input.

Submitted(+1)

It's good like the flash games time! So awesome!

Developer

Thank you for checking it out!

Submitted(+1)

Awesome submission, I love these types of games! 

Developer

Thank you so much!

Submitted(+1)

Played and rated, nice game!

Once I understood all units and how the game works it got really fun. Played until wave 13 and eventually got bored a little.

The music is noticeably repetitive.

Overall great submission, I had fun playing for a while :)

Developer

Thanks! Yeah sounds and music were done in the last few hours on no sleep. haha Once the game jam is over I'll be fleshing it out some more and do more game balancing. This was my first game jam and it was a good learning experience.

Submitted(+1)

This is a great game and has been said by others it's a good place to build from too.  It took me a few moments to get the hang of where I could place certain buildings etc.  Others have already mentioned the idea of upgradable buildings and more enemy variety, which I agree would also be great.  Something I'd suggest is being able to see how far away buildings have to be from another of the same type, as that is something that I had a bit of an issue with.

All in all it's very fun, well done :)

Developer(+1)

Thanks for the suggestion! I'd like to add a building rings to show range and a lot more features. This was my first game jam and boy was it a learning experience!

Submitted(+1)

Great work! I really like these style of games. Not sure what they're called....survival RTS? But yeah, it's always fun to hold off insurmountable odds. I think you have a great base for a game that can easily be fleshed out into something more. At the moment, I do think the game is a bit too easy. Resource collection seems to snowball really quickly and repairing the towers probably shouldn't be instant since I found if I click repair as fast as it pops up then I almost never lose a tower.

Good job with your submission! Hope you continue with developing it!

Developer(+1)

Thanks! I was trying to do some game balancing at the end but time caught up with me. haha I'm hoping to flesh it out into a full game when I'm not on a time crunch. haha

Jam Host(+1)

Hi, I noticed your submission is missing source folders. Your source is everything someone needs to download your game, open it in the game engine, and hit Play to play the game. In your case, your source is missing the Packages and ProjectSettings folders. Here is an example of what your source should look like: https://github.com/icepol/DeathIsOnlyTheBeginning

Developer (1 edit)

Okay. I read it wrong. I thought I read somewhere it needed to be the assets folder with all the scripts and everything. Let me rezip the whole game directory. It is re-uploaded with the Assets, Packages and Project Settings.

Jam Host(+1)

It looks good now :)

Submitted (2 edits) (+1)

GG, you created a fun game - and a solid foundation for a lot more content I think!

After a quick few deaths I got the hang of it and managed to get the economy running and a a few solid circles of towers around said economy! Different enemies, upgradable towers and maybe some bosses in between and this game has a lot potential, good job!


Feel free to check our submission out & good luck in the future!

Developer

Thanks! I'm definitely going to be fleshing it out in the future to fit another theme we are working on. I'm heading over to check yours out now!

Submitted(+1)

I agree. Fun game with lots of possibilities. More variety in enemies and tactics would be great.

Viewing comments 8 to 1 of 28 · Previous page · First page