Really nice game!
Play game
Summoner of Souls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #89 | 3.742 | 3.742 |
Fun | #107 | 3.774 | 3.774 |
Sound | #240 | 3.032 | 3.032 |
Aesthetics | #330 | 3.355 | 3.355 |
Music | #334 | 2.968 | 2.968 |
Theme | #390 | 2.903 | 2.903 |
Story | #479 | 2.065 | 2.065 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
2
Link to your source?
https://pen4711.itch.io/summoner-of-souls
Comments
Great game. was a lot of fun to defend my operation. Really great implementation in this time frame. Thanks a lot for the game.
Good game, nice ideas! At first, I did not really understand what was going on, maybe because I do not really play games in this genre. I loved that enemy waves would attack my workers, nice little touch! Congratulations! :)
Nice mechanics! A cool take on the tower defence genre. I would have loved a slightly steeper difficulty ramp but the gameplay itself was solid. Congrats on your first jam submission 😎
Really good mechanics and bug free! Also nice hybrid between an RTS and a tower defense, it reminded me a bit of Imperium Civitas in the gameloop department :D
Great project.
It's been a while since I played a decent tower defense game.
I would love to see this one expand
I have never been much into tower defense games, yet this one captivated me. Very simple, relaxing and fun. Congrats !
Who doesn't love a good tower defense game? :D
This is one of my favorite genres and I had an absolute BLAST playing this game!
RTS games can be super hard to pull off, nice attempt!
Unfortunately, I had no idea what I was doing. Any sort of tutorial or instruction in-game would have helped understand what I was doing and why I was doing it. Still, I can tell you put a lot of time and effort into what IS here because it all looks nice and controls well.
Congrats on finishing your game jam submission and keep making games!
Nice changes to the Code Monkey Tower Defense. The art you used looked amazing. Good Job on the Game Jam submission.
Nice tower defense,
When you place a tower or a resource collector, maybe add some circle area, green or red, to easily know if we are too close from an other building or not.
Great work !
Liked it! It was a bit confusing at first tough, I would suggest to introduce buildings mechanics to the player first.
Good job! This game is really fun. I'm on wave 24 right now and still going. Now that I've built up the resources, I'm building so many towers, it reminds me of defending against the zerg in Starcraft. I could see this game having a lot of potential cool upgrades and enemies if you kept going with it.
As tower defence games go, I found it quite relaxing. Made it to wave 20-something but got distracted with a conversation and died. The camera movement was way too fast for me - mouse and keyboard on a laptop. Combined with the camera shake, I never even got to see the enemies!
As has been mentioned by others, spheres of influence/can't build here representation would be good. I'd also like to click on the minimap and move my camera to that location.
Not the strongest connection to the theme, but not the worst by a long way.
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