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The Final Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #147 | 3.111 | 3.111 |
Theme | #173 | 3.611 | 3.611 |
Aesthetics | #214 | 3.667 | 3.667 |
Music | #314 | 3.056 | 3.056 |
Mechanics | #317 | 3.056 | 3.056 |
Sound | #339 | 2.722 | 2.722 |
Fun | #362 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Link to your source?
https://zooid.itch.io/the-final-journey
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Comments
Interesting game. Really depict what's on the theme
I loved the artwork! Man, I've been shooting stuff all week long in these games so it's really nice to have a choice!
Thanks for the game. I really like that you included the art from your daughter. I had a hard time figuring out what I should do with the monsters. they wanted things, but I did not understand what... and I did not want to kill them. Very nice Submission though. I hope you will not replace her artwork, but have her draw the animation :-)
Funny game! original art, i like the floating mechanics, good job!
Really fun little game, good job on you're submission
Good interpretation of the theme! Good work!
A charming game, I like the concept bringing people back their pets to get to heaven. The first time round I missed that the last guy dropped an item, so I ended up being sent to hell. But the second time round I made sure everyone was happy :). As others have said the movement and flight time recovery is a bit slow, and I’m not sure if the coins had any effect. But I like the stylised creatures and houses, really added a lot of character to the game.
Hi Everyone, I'm sorry I'll post here as the issue is the same and I do not want to repeat the same message :).
Thanks a lot for the feedback and for trying out the game. I'll fix it as soon as I find some more spare time. I also plan to make the asset fit better together. I know that currently it's like different asset packages put in the same game. I just took a bunch of my daughter's drawings from the past and created them into sprites :). I'll see how I can update them, add animations to the sprites as well. But first and foremost I need to make the ghost move faster to improve the overall experience. Maybe even use the coins collected to add to the energy (so no more coins rather energy balls)
Well done on by the looks of it using your own assets, its a hard task to do is build a game using your own assets, i made all my own for my game also, it takes up a good 50% ish of the total dev time making the assets. constructive feedback the energy bar needs to fill faster and the fall speed could do with being 1.5 times the speed of how it is now.
I really like the concept and mechanic you've designed and I can see a lot of potential in this type of gameplay. However 2 things are required. Faster stamina recovery and faster player movement.
Thanks for trying out the game. I see the movement speed is bothering everyone :) and I totally understand your point. I will fix that as soon as I find some spare time
Fun game, agree with the previous comment that the ghost seems to move really slow at the beginning but its fun and a great submission!
Cool concept, you really nailed the theme
Good game!
Maybe the ghost could move a little faster? And flight energy regeneration can be faster too :)
Otherwise it's was very funny to play this game ;)
I see what you did there!!! You made it so you HAVE to die. Also good game.
Well, you're dead already the point is. How would you spend your time in the "limbo". ;)