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A jam submission

Descent into Lost Dimensions: Part 1View game page

Shift Among the Corporeal Dimensions, Unravel the Horrors of The Tomb
Submitted by porkrind — 5 minutes, 29 seconds before the deadline
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Descent into Lost Dimensions: Part 1's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#393.7103.710
Aesthetics#394.2904.290
Story#413.8393.839
Theme#844.1294.129
Mechanics#1123.6613.661
Fun#1193.6943.694
Music#2123.3713.371

Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How many people worked on this game total?
1

Did you use any existing assets? If so, list them below.
Models, art, and textures were made for this game jam. Font , base floor texture + sound effects were modified from free resources online (links referenced on main page)

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Comments

Viewing comments 20 to 1 of 60 · Previous page · First page
Submitted(+1)

This is a really cool game! Great take on the theme, good puzzles, impactful art style and, on top of it all, it's insane that it has been done by one person alone! Great job!

Developer

Thanks, I'm ready to sleep for a whole week now :)

Submitted

Totally worth it, man

Submitted(+1)

Very nice effort. I particularly loved the art style.

Submitted(+1)

I love the personality of this game! kinda has inscription vibes.   Good use of the theme Good job my man!

Submitted(+1)

Very atmospheric game. Received aesthetic pleasure.
Thank you!

Submitted(+1)

Great game! Love the  perspective and how use that for the puzzles! 

Submitted(+1)

Great aesthetics!!!

Submitted(+1)

Great job on your game. Very atmospheric and moody.

Submitted(+1)

Cool game, really cool concept that you can turn your character into flat piece, and it fits the theme so well. It's pretty fun with some bug, but totally great for ten days jam.

Submitted(+1)

Very well done! I like how you incorporated the story into the puzzles and how only the character went from 3D to 2D. Some atmospheric music would be great.

Submitted(+1)

Very atmospheric!

Submitted(+1)

Really cool game , well done !

Submitted(+1)

I really enjoyed this one! the movement took some getting used to but the sound fx music and visuals are on point! The spike puzzle had me for a while!

Submitted(+1)

This game is really, really cool. Was very fun to play.

Well done!

Submitted (1 edit) (+1)

big paper mario vibes as soon as I turned 2D and slid thru the crack! that was great. the puzzles were just a little tricky which made solving them feel good, although admittedly the last puzzle took me so long because I forgot that rotation was a thing lol. the checkpoint system was useful and beautifully animated.

this is excellent and im eager for part 2! just as a bit of hopefully useful feedback: i think there was a point in the dialogue that 'touched' is misspelled as 'thouched' (see pic 1), and then another bit later where 'line aline' is written and i thought maybe 'align' was the intended word (see pic 2). i could be wrong but just wanted to be helpful

Developer(+1)

Thanks so much for the feedback! Glad you enjoyed it. And good call on the dialogue. I've been meaning to do another pass on the dialogue since most of it was written on very little sleep. Thanks for catching that.

Submitted

np :)

Submitted(+1)

Nice work I got the first puzzle but I struggles with where to put the parchment thingy.

Developer

Thanks. Basically at the exact spot where you read the parchment, if you press space, it should take you down to a new area. 

Submitted(+1)

I enjoyed playing this, well done.

Submitted(+1)

extremely impressive entry. I read once, that adventure games is the genre that takes the most amount of work to actually get something viable, as it depends on all the various video game crafts to come together as one (story, gameplay, art style, sound, etc...). I am happy to see, that you came through with all of them. Having attempted a similar type of game, I am quite frankly in awe of the amount of work you put into it and how it all works together. really looking forward to part 2.

Developer

Thanks for the ...kind... words! I've definitely heard that about adventure games too. I ended up unwittingly shifting to the adventure game approach a couple days into the jam and spent many more hours than I intended to until it almost became an addition to keep adding little pieces here and there. Perhaps that's why the writing of the journals progressed the way they did.

Submitted(+1)

This game is really nice! It confused me for a bit on how to pass through the spikes but once I found it, I can imagine how many more interesting mechanics can be done.

Developer

Thanks very much! Hoping to do some more with this soon 

(+1)

I think your game fits the theme very well, i just loved your aesthetics! And mechanically wise your game was quite fruitful.

Viewing comments 20 to 1 of 60 · Previous page · First page