Nice idea! Sounds like you had fun creating sound effects :D
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Life in two dimensions: balance between light and darkness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #150 | 3.545 | 3.545 |
Aesthetics | #235 | 3.545 | 3.545 |
Fun | #279 | 3.273 | 3.273 |
Story | #279 | 2.545 | 2.545 |
Sound | #312 | 2.864 | 2.864 |
Music | #314 | 3.045 | 3.045 |
Theme | #351 | 3.182 | 3.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
https://jottesen.itch.io/loopable-video-game-music, https://kyle-merckx.itch.io/boss-battle-music-free, https://ellr.itch.io/universal-ui-soundpack, https://punkzen.itch.io/medieval-adventure-sound-effect, https://dillonbecker.itch.io/sdap, https://pvgames.itch.io/infernus-tileset, https://icons-for-free.com/circle+history+refresh+icon-1320086473416837642/
Comments
Interesting idea this one. Rather than having to win or loose you just need to keep the balance.
Also fair play to implementing deck building mechanics in a jam. That must have been tough.
Great idea and well implemented with great graphics, music and SFXs. However, on my second go I just left the game play out without using any cards and the balance was held without me doing anything :)
Great idea and well implemented with great graphics, music and SFXs. However, on my second go I just left the game play out without using any cards and the balance was held without me doing anything :)
I think you have a good base for a game. The card play is a good idea. The tactical move across the battlefield is interesting. You work in Deck Building and Card Combos you would get a great game out of this. I see lots of potential here. I hope you get to keep working on this game.
"BOOLAR!" as they say. Or that's what I'm hearing them say. :D
It's a neat idea, pretty simple in its current state as I'm sure you know. It seems like a solid foundation for adding more character types and cards to up the variety. For me, personally, I'd prefer a goal than for it to play out endlessly, with levels which introduce new things gradually over time, but that's definitely a personal preference sort of thing.
Didn't see many card game in the competion, well done in creating one! :)
Really interesting concept. I did much better on my second attempt playing after I got a better grasp of the mechanics. It'd be interesting to see how it could be explored in a full game! Well done!
That's interesting. The sound of the monsters is a bit loud compare to the other side. It's a bit frustrating that you don't get your score, it keeps playing in the background.
Good concept you got there.
This game was really fun, I wished there were more levels. The sound effects were awesome as well, keep it up!
Funny game. Maybe add a timer to finish a level. Short feedback loop ;-)
I liked the idea quite a lot, combining few different well known mechanics and having this! I liked the game, hoped it wasn't beaten so easily, maybe a bit harder. I completely understand only the one level/etc, when doing something like this alone, just crank the difficulty up a lot and test it with some mates or people on discord to get a good balance!
It was fun to play and I'd see myself playing this if it would be longer, now I just beat the game in like 1min or so :D Hope you continue developing this and let me know when you're getting new versions out!
I could see this being a proper game, maybe a bit more mobile suitable but still could have potential!
Hope you get time to review us as well, I know you played the game already! :D
Really sweet mechanics and gameplay. Nice assets used! The sound effects where a little bit to loud though. Looking forward to following the game and playing it when you put it on steam!
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