I really need more coordination to play those kind of games. :D
Pretty cool concept though, I think it works great with 2 players on a split screen. Nicelly implemented!
The idea behind taking many forms was to work toward the puzzle mechanics (example: become a mouse to squeeze through little spaces, become a guard to defeat other enemies, etc...), it was less combat oriented. We really appreciated your feedback as it give us as it give us a different prospective of what players want out of this game. :) Thank you!