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Life2D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #309 | 2.867 | 2.867 |
Mechanics | #398 | 2.933 | 2.933 |
Fun | #405 | 2.933 | 2.933 |
Music | #515 | 2.200 | 2.200 |
Aesthetics | #524 | 2.733 | 2.733 |
Theme | #532 | 2.533 | 2.533 |
Story | #611 | 1.667 | 1.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Yughues Free Concrete Materials FREE Parallax Forest Background HQ Ambiences Music Pack [BGM] Piano Instrumental Music Loops Yughues Free Metal Materials Puzzle game graphics by Kenney Vleugels (www.kenney.nl) Digital SFX set by Kenney Vleugels (www.kenney.nl) Casino sounds by Kenney Vleugels (www.kenney.nl) Spirit_jump.png by IndigoFenix Explosion Animation Handcrafted by Tasaina Free 2D Mega Pack by Brackeys
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Comments
A little hard for me to collect all coins, but it was really fun! Thank you! :)
Nice work on the game! The poor bunny having to be tossed around and slammed against walls because I can't get the angle right for the life of me! Great work!
What a fun little game!
Ooh, this was a really fun game! I like your spin on a classic with the added tilt mechanic, shifting coins, and the power-ups~ Though for some reason, my favourite part was the sound the bunny made when it thwacked against the power-ups, it was just so funny to me!! xD
That was a fun little game! I like that the frog could change size and that I could tilt the platform. I think having the arrow key tilt the platform would have been better, then I could have used both hands for better control. Also, I would have preferred the platform always move at the faster pace. Overall a great take on a classic!
Fun game! I like the power up blocks making the bunny bigger, lots of fun things you could do with that. Nice job!
Nice Breakout clone - I like the moving coins, rather than having static blocks
Simple cool game, nicely done! :)
I like the twists you added to the game—that you can tilt the platform and accelerate it and such—and the powerups, but I think it needs something more. It feels kind of bland, but still, good job!
These types of games have been around for a long time and I still enjoyed trying it out and testing my way through the game.
The reaction time of the platform could have been faster, because even when the rabbit (for me it was a rabbit! :D ) was in the air and you clicked, it often missed because the reaction time was too slow. I found that a bit of a downer, as it took away from my enjoyment of the game after a few minutes.
Still, it was a good, solid game. I liked the concept of collecting coins and the effects of hitting the blocks were surprising and new.
You really got something good out of the gamejam! Well done :)