Like the vibes here. Would like to see more depth around the idea.
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Knight Angel's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #355 | 3.158 | 3.158 |
Story | #539 | 1.842 | 1.842 |
Aesthetics | #544 | 2.684 | 2.684 |
Mechanics | #667 | 2.053 | 2.053 |
Sound | #746 | 1.263 | 1.263 |
Fun | #750 | 1.737 | 1.737 |
Music | #761 | 1.263 | 1.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
3
Did you use any existing assets? If so, list them below.
Nope!
Comments
I believe this game will greatly benefit from having an attack animation since I wasn't sure if was dealing damage to the archer from another world.
I didn't know what I was supposed to be doing at first, but I really like the idea of a Knight Angel travelling in between dimensions to defeat foes! I really liked The Fallens' animations, they were super cute~ Having a few bugs is alright, though - it's all a part of the game development journey and a natural thing due to the time constraints of the jam! Keep at it and I think you could make "Knight Angel" into something really, really nice - you laid out the premise for it, after all! :D
Good job on the submission and nice work creating your own assets! 馃槑
Cool with a nice story!. I was missing the sound though.
It's ok to be buggy, you know, you will fix them after the jam :-) Just continue on it.
Not sure what I'm supposed to be doing :/ Consider adding a description of keyboard shortcuts or whatever to the game description.
The beggining was hard to grasp (control vise) but I really like the Knight/Angle art and the idea of it.
Interesting concept, I was a bit confused how to attack. I really liked the art.
The knight and enemies looked really cool. It would be nice if there was an attacking animation so you could see when you were attacking. A health bar for the enemy would also be nice. I think the theme was cleverly implemented into the game. I think that limiting the camera to only see the map would make the game look better.
Love the look of the knight. Took me a while to figure out that i need to bump into them to hurt them, i was spamming all the keys to see which was the attack button haha.
Would like to see what it feels like after its out of the 'early development' stage.
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